// Fill out your copyright notice in the Description page of Project Settings.


#include "ShopItems.h"

#include "the_twilight_abyss/PlayerTemp/TempCharacter.h"

UShopItems::UShopItems()
{
	
}

// void UShopItems::Buy(ATempCharacter* PurchaseItem)
// {
// 	if(PurchaseItem)
// 	{
// 		PurchaseItem->GoldBalance -= ItemCostPrice;
// 	}
// }