AzureAbyss/Source/the_twilight_abyssEditor.Target.cs

16 lines
461 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class the_twilight_abyssEditorTarget : TargetRules
{
public the_twilight_abyssEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.AddRange( new string[] { "the_twilight_abyss" } );
}
}