32 lines
		
	
	
		
			617 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			617 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Fill out your copyright notice in the Description page of Project Settings.
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| 
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| #pragma once
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| 
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| #include "CoreMinimal.h"
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| #include "UObject/NoExportTypes.h"
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| #include "../PlayerTemp/TempCharacter.h"
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| #include "Quest.generated.h"
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| 
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| /**
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|  *
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|  */
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| UCLASS()
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| class THE_TWILIGHT_ABYSS_API UQuest : public UObject
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| {
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| 	GENERATED_BODY()
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| public:
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| 	FText Title;
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| 	FText Description;
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| 	FString QuestLine;
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| 	UQuest* ParentQuest;
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| 	FJsonObject Conditions;
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| 	FJsonObject PreConditions;
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| 
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| 	//TODO: Rewards
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| 
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| 	bool CheckConditions(FJsonObject WorldState);
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| 	bool CheckPreConditions(FJsonObject WorldState);
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| 	void ApplyRewards();
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| 	//TODO: CreateQuest
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| };
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