Logo
Explore Help
Sign In
Philip/AzureAbyss
1
0
Fork 0
You've already forked AzureAbyss
Code Issues Pull Requests Releases 1 Activity
AzureAbyss/Content/Levels
History
PHILIP White 4fdca4da2b Added MainMenu Background Track
2023-05-15 01:13:33 +01:00
..
_GENERATED
Updated Uv's on Start Area Objects
2023-05-11 00:21:51 +01:00
Testing
Added MainMenu Background Track
2023-05-15 01:13:33 +01:00
Build.umap
Updated Build Map to Enable V-Sync
2023-05-14 23:24:30 +01:00
C2Plane.uasset
Updated C2Plane to Kill Player Instead of Restart
2023-05-13 19:29:39 +01:00
Enemy_Test.umap
Updated Boss for Dialogue and End Game Dialogue
2023-05-13 16:25:07 +01:00
EscapeToMenu.uasset
Added EscapeToMenu Component for Escaping to Menu
2022-11-29 00:42:03 +00:00
Hub_2.umap
Moddeled hub level blockout
2023-02-27 15:31:06 +00:00
Hub_platform.umap
Created platform blockout asset
2023-02-27 15:28:53 +00:00
Hub.umap
Cleaning Level
2023-02-09 17:02:47 +00:00
Level_1.umap
Added Merchant Shop assets
2023-03-06 15:31:55 +00:00
Main.umap
LineTrace works and is detecting objects.
2022-11-11 20:21:44 +00:00
MerchantPrototype.umap
Added All Item ammo types
2023-03-13 17:00:08 +00:00
PageOpenerPrototype.umap
Added TutorialText to game
2023-04-17 17:33:40 +01:00
Prototype.umap
Implamented Soft wind
2022-12-01 18:02:09 +00:00
Top_layer_level.umap
Bugfix Larger Health Values Break Health UI
2023-04-28 04:47:34 +01:00
Tutorial.umap
Bugfix Larger Health Values Break Health UI
2023-04-28 04:47:34 +01:00
Powered by Gitea Page: 51ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API