AzureAbyss/Source/the_twilight_abyss/BaseItems/Items/EatableItems.h
MH261677 a40aa57f70 Added all BP Items in the game and updated scripts
All Items are added in BP with the values they are meant to have. Starting to now actually implement them into the inventory UI and creating the Inventory UI
2022-11-14 17:42:26 +00:00

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C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "BaseItem.h"
#include "EatableItems.generated.h"
/**
*
*/
UCLASS()
class THE_TWILIGHT_ABYSS_API UEatableItems : public UBaseItem
{
GENERATED_BODY()
protected:
virtual void Use(class ATempCharacter* Character) override;
};