AzureAbyss/Content
PHILIP White e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
..
_GENERATED/tr258492 Hub area 2023-01-23 17:09:49 +00:00
Assets Merge branch 'dev' into ui-art-replacement 2023-02-28 15:26:27 +00:00
BlueprintAI/AI Merge branch 'dev' into Turn-Based-Combat 2023-02-28 15:29:35 +00:00
Blueprints Merge branch 'dev' into Turn-Based-Combat 2023-02-28 15:29:35 +00:00
BungeeMan Added tutorial modular kit for first level 2023-02-27 18:14:51 +00:00
Dialogue Merge branch 'dev' into Turn-Based-Combat 2023-02-28 15:29:35 +00:00
Environment Implemented modular kit for tutorial level 2023-02-28 11:43:42 +00:00
Fonts Added Temp Status Icons and Font for Status Testing 2023-02-23 03:02:49 +00:00
Images Added Temp Status Icons and Font for Status Testing 2023-02-23 03:02:49 +00:00
Levels Merge branch 'dev' into Turn-Based-Combat 2023-02-28 15:29:35 +00:00
MainMenu Updated Action Mapping from Right to Left Click 2022-11-29 17:38:39 +00:00
Materials Bugfix Platform Too High to Get Across 2023-01-31 03:29:35 +00:00
Megascans/3D_Assets/Mossy_Forest_Boulder_wjwtbb3 Added place holder enemy 2023-01-03 14:38:26 +00:00
Merchant Updated BP_ShopSelector 2023-01-15 16:14:03 +00:00
MSPresets Added Rock Megascan Temp Mesh 2022-11-17 03:03:32 +00:00
Music Implamented Soft wind 2022-12-01 18:02:09 +00:00
Particles Added Breakable Walls BP 2023-02-01 23:37:17 +00:00