AzureAbyss/Source/the_twilight_abyss/BaseItems/Items/BaseItem.cpp
MARCEL HARA e9af8b713f Updated EatableItems to fix Ammo Consuming
Fixed ammo consuming crashing the client
2023-02-20 14:49:05 +00:00

18 lines
299 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "BaseItem.h"
//constructor
UBaseItem::UBaseItem()
{
ItemDisplayName = FText::FromString("ItemName");
ItemUseAction = FText::FromString("UseAction");
}
void UBaseItem::Use(ATempCharacter* Character)
{
}