AzureAbyss/Config/DefaultEngine.ini
MH261677 fb981ce2d6 Created Custom FP Character with custom Interact
Created a Temp Character script and gave it functionallity, also gave it the custom keybind E so when pressed it displays a log message so I know it works. Also created a temporary gamemode for merchant level
2022-11-10 11:52:10 +00:00

34 lines
1.1 KiB
INI

[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=C35635AB4464641248F9498D0F62F177
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss")
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Main.Main
LocalMapOptions=
TransitionMap=None
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
FourPlayerSplitscreenLayout=Grid
bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/Levels/Main.Main
ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Game/Merchant/BP_MerchantGameMode.BP_MerchantGameMode_C
GlobalDefaultServerGameMode=None