Add Source Version of UE5
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CorruptedMemory 5.1/.gitattributes
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CorruptedMemory 5.1/.gitattributes
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# To keep the template organised, all unreal engine specific lfs stuff is stored in this file.
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# This also means your unreal project must be in the same directory or subdirectory of this file.
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# From what I know, all .uasset files are serialized binary data from computer memory.
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# If a .uasset file is corrupt, you can't save it. Your only option is to revert to a
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# previous commit before the corruption - assuming you have a commit history on the corrupt file.
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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CorruptedMemory 5.1/.gitignore
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CorruptedMemory 5.1/.gitignore
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# This .gitignore goes back to the original Unreal Engine template we had in the GA from 2018-2022.
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# It was made using toptal.com. The file is still accurate, so it hasn't been touched.
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# If you are tempted to add the Platforms folder to the .gitignore, I wouldn't bother.
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# It's a config folder that doesn't matter for most GA students and can be deleted usually.
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# In UE 5.3 or 5.4 this will be fixed and unreal engine wont generate it unless you actually
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# need the config files for your project.
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# If someone adds Platforms to .gitignore it will be forgotten and someone in the future is going to
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# have issues with their project because the config file wasn't committed to version control.
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# This is why it's better to leave that folder out of .gitignore
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# Created by https://www.toptal.com/developers/gitignore/api/unrealengine
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# Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine
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### UnrealEngine ###
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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.vsconfig
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/*/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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### UnrealEngine Patch ###
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# Don't ignore icon and splash images for mobile app
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!Build/IOS/Resources/
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Build/IOS/Resources/*
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!Build/IOS/Resources/Graphics/
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Build/IOS/Resources/Graphics/*
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!Build/IOS/Resources/Graphics/*.png
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!Build/Android/res/
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Build/Android/res/*
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!Build/Android/res/*/
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Build/Android/res/*/*
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!Build/Android/res/*/*.png
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# End of https://www.toptal.com/developers/gitignore/api/unrealengine
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### MacOS ###
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.DS_Store
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/.gitignore
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/contentModel.xml
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/projectSettingsUpdater.xml
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/.idea.CorruptedMemory.iml
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/modules.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/encodings.xml
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/encodings.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/indexLayout.xml
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/indexLayout.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/misc.xml
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="DiscordProjectSettings">
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<option name="show" value="ASK" />
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<option name="description" value="" />
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</component>
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</project>
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/vcs.xml
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CorruptedMemory 5.1/.idea/.idea.CorruptedMemory.dir/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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CorruptedMemory 5.1/Config/DefaultEditor.ini
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CorruptedMemory 5.1/Config/DefaultEditor.ini
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/FirstPerson/Maps/FirstPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/FirstPerson
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CorruptedMemory 5.1/Config/DefaultEngine.ini
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CorruptedMemory 5.1/Config/DefaultEngine.ini
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[/Script/Engine.CollisionProfile]
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+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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LocalMapOptions=
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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ServerDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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GlobalDefaultGameMode=/Script/CorruptedMemory.CorruptedMemoryGameMode
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GlobalDefaultServerGameMode=None
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.Shadow.Virtual.Enable=1
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/CorruptedMemory")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/CorruptedMemory")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="CorruptedMemoryProjectile")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="CorruptedMemoryGameMode")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="CorruptedMemoryCharacter")
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=F7775E4645EB450C665EBB944D895902
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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CorruptedMemory 5.1/Config/DefaultGame.ini
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[ProjectSettings]
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ProjectID=(A=1823396784,B=1298598689,C=1743498150,D=-2048051708)
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ProjectName=First Person Template
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=95A49B374FC3C561C628B1B88EA4D30D
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[StartupActions]
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bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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CorruptedMemory 5.1/Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
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|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
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CorruptedMemory 5.1/Content/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
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CorruptedMemory 5.1/Content/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Idle.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Jump.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Jump.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Land.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Rifle_Falling.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Rifle_Idle.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Rifle_Idle.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Rifle_Run.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FP_Walk_Fwd.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Animations/FirstPerson_AnimBP.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Character/Materials/M_UE4Man_Body.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
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CorruptedMemory 5.1/Content/FirstPersonArms/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
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BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_LOGO_CARD.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_LOGO_CARD.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_Mannequin__normals.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/FirstPersonArms/Character/Textures/UE4_Mannequin__normals.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MF_ProcGrid.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MF_ProcGrid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray_02.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_TopDark.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_PrototypeGrid_TopDark.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_Solid_Blue.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/MI_Solid_Blue.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/M_PrototypeGrid.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/M_PrototypeGrid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/M_Solid.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Materials/M_Solid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_ChamferCube.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_ChamferCube.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Cube.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Cube.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Cylinder.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Cylinder.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_QuarterCylinder.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_QuarterCylinder.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Ramp.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Meshes/SM_Ramp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Textures/T_GridChecker_A.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/LevelPrototyping/Textures/T_GridChecker_A.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
3
CorruptedMemory 5.1/Content/Server/BP_ServerMenu.uasset
Normal file
3
CorruptedMemory 5.1/Content/Server/BP_ServerMenu.uasset
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:e5041c7a05b3dfc8e7184242271ea77c8b95cb90271cd593fd333bee34ca38fc
|
||||
size 32588
|
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Pillar_50x500.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Pillar_50x500.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x200.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x200.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x300.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_500x500.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_500x500.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse02.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
CorruptedMemory 5.1/Content/StarterContent/Audio/Collapse_Cue.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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