Update Game Instance for Authenticating Dedicated Server
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BIN
CorruptedMemory/Content/FirstPerson/Maps/FirstPersonMap.umap
(Stored with Git LFS)
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CorruptedMemory/Content/FirstPerson/Maps/FirstPersonMap.umap
(Stored with Git LFS)
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:302fc1fc8ab7016858e7911e7b8b876eaad654fc27f0ea57995db8c104bcf771
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oid sha256:cb5aee236e6d60a4de066137edba976a28adb60af604147c047fe36e21c9d40c
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size 375364
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size 382344
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@ -21,8 +21,6 @@
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],
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],
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"TargetPlatforms": [
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"TargetPlatforms": [
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"LinuxArm64",
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"LinuxArm64",
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"Windows",
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"Windows"
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"HoloLens",
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"Linux"
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]
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]
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}
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}
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@ -60,9 +60,23 @@ void UCMGameInstance::Init()
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Socket = ISocketIOClientModule::Get().NewValidNativePointer();
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Socket = ISocketIOClientModule::Get().NewValidNativePointer();
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Socket->Connect("https://cm.api.philipwhite.dev:443");
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Socket->Connect("wss://cm.api.philipwhite.dev/");
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Socket->OnConnectedCallback = [this](const FString& SocketID, const FString& SessionID)
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{
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UE_LOG(LogTemp, Log, TEXT("Connected: %s %s"), *SocketID, *SessionID);
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if (IsDedicatedServerInstance())
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{
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FParse::Value(FCommandLine::Get(), TEXT("lobbyID="), LobbyID);
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FString CMServerSecret;
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FParse::Value(FCommandLine::Get(), TEXT("CMServerSecret="), CMServerSecret);
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const TSharedPtr<FJsonObject> AuthorityData = MakeShareable(new FJsonObject);
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AuthorityData->SetStringField("lobbyID", LobbyID);
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AuthorityData->SetStringField("secret", CMServerSecret);
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Socket->Emit(TEXT("authority"), AuthorityData);
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}
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};
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Socket->OnEvent(TEXT("Connect"), [this](const FString& Event, const TSharedPtr<FJsonValue>& Message)
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Socket->OnEvent(LobbyID + "/A", [this](const FString& Event, const TSharedPtr<FJsonValue>& Message)
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{
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{
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UE_LOG(LogTemp, Log, TEXT("Received: %s"), *USIOJConvert::ToJsonString(Message));
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UE_LOG(LogTemp, Log, TEXT("Received: %s"), *USIOJConvert::ToJsonString(Message));
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});
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});
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@ -104,9 +118,9 @@ void UCMGameInstance::OnRequestToLoginComplete(FHttpRequestPtr Request, FHttpRes
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}
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}
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}
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}
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void UCMGameInstance::OnRequestToRegisterComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
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void UCMGameInstance::OnRequestToRegisterComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful) const
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{
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{
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if (bWasSuccessful)
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if (Response->GetResponseCode() == 201)
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{
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{
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OnRegisterComplete.Broadcast(true);
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OnRegisterComplete.Broadcast(true);
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}
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}
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@ -62,7 +62,7 @@ public:
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private:
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private:
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FString LobbyAPI = "https://cm.api.philipwhite.dev/api";
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FString LobbyAPI = "https://cm.api.philipwhite.dev/api";
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void OnRequestToLoginComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToLoginComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToRegisterComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToRegisterComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful) const;
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void OnRequestToLogoutComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToLogoutComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToCreateLobbyComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnRequestToCreateLobbyComplete(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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};
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};
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@ -9,6 +9,7 @@ public class CorruptedMemoryServerTarget : TargetRules
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{
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{
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Type = TargetType.Server;
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Type = TargetType.Server;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
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ExtraModuleNames.Add("CorruptedMemory");
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ExtraModuleNames.Add("CorruptedMemory");
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}
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}
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}
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}
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