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1921 changed files with 6493 additions and 222 deletions

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@ -5,4 +5,7 @@ SimpleMapName=/Game/FirstPerson/Maps/FirstPersonExampleMap
bAllowClassAndBlueprintPinMatching=true bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true bBlueprintIsNotBlueprintType= true
[/Script/AdvancedPreviewScene.SharedProfiles]

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@ -4,7 +4,7 @@
+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore))) +EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap EditorStartupMap=/Game/Levels/Main.Main
LocalMapOptions= LocalMapOptions=
TransitionMap=None TransitionMap=None
bUseSplitscreen=True bUseSplitscreen=True
@ -14,8 +14,8 @@ FourPlayerSplitscreenLayout=Grid
bOffsetPlayerGamepadIds=False bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/CorruptedMemory.CMGameInstance GameInstanceClass=/Script/CorruptedMemory.CMGameInstance
GameDefaultMap=/Game/Levels/ClientEntry.ClientEntry GameDefaultMap=/Game/Levels/ClientEntry.ClientEntry
ServerDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap ServerDefaultMap=/Game/Levels/Main.Main
GlobalDefaultGameMode=/Script/CorruptedMemory.CorruptedMemoryGameMode GlobalDefaultGameMode=/Game/BP_CMGameMode.BP_CMGameMode_C
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
@ -25,8 +25,6 @@ r.DynamicGlobalIlluminationMethod=1
r.Mobile.EnableNoPrecomputedLightingCSMShader=1 r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.Shadow.Virtual.Enable=1 r.Shadow.Virtual.Enable=1
[/Script/WindowsTargetPlatform.WindowsTargetSettings] [/Script/WindowsTargetPlatform.WindowsTargetSettings]
@ -58,8 +56,6 @@ CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000 AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1 SoundCueCookQualityIndex=-1
[/Script/HardwareTargeting.HardwareTargetingSettings] [/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop
@ -69,6 +65,8 @@ AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine] [/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/CorruptedMemory") +ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/CorruptedMemory")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/CorruptedMemory") +ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/CorruptedMemory")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/CorruptedMemory")
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/CorruptedMemory")
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="CorruptedMemoryProjectile") +ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="CorruptedMemoryProjectile")
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="CorruptedMemoryGameMode") +ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="CorruptedMemoryGameMode")
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="CorruptedMemoryCharacter") +ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="CorruptedMemoryCharacter")
@ -87,3 +85,6 @@ ConnectionType=USBOnly
bUseManualIPAddress=False bUseManualIPAddress=False
ManualIPAddress= ManualIPAddress=
[/Script/Engine.PhysicsSettings]
DefaultShapeComplexity=CTF_UseComplexAsSimple

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@ -14,7 +14,7 @@ Build=IfProjectHasCode
BuildConfiguration=PPBC_Development BuildConfiguration=PPBC_Development
BuildTarget=CorruptedMemory BuildTarget=CorruptedMemory
LaunchOnTarget= LaunchOnTarget=
StagingDirectory=(Path="C:/Users/Phro/Downloads/ServerArm64") StagingDirectory=(Path="C:/Users/Phro/Downloads/ServerArm64/LinuxArm64Server")
FullRebuild=False FullRebuild=False
ForDistribution=False ForDistribution=False
IncludeDebugFiles=False IncludeDebugFiles=False
@ -99,7 +99,7 @@ bSkipMovies=False
-IniSectionDenylist=StorageServers -IniSectionDenylist=StorageServers
+IniSectionDenylist=HordeStorageServers +IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers +IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/FirstPerson/Maps/FirstPersonMap") +MapsToCook=(FilePath="/Game/Levels/Main")
+MapsToCook=(FilePath="/Game/Levels/ClientEntry") +MapsToCook=(FilePath="/Game/Levels/ClientEntry")
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions") +DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf") +DirectoriesToAlwaysCook=(Path="/Interchange/gltf")

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@ -93,6 +93,7 @@ bEnableLegacyInputScales=True
bEnableMotionControls=True bEnableMotionControls=True
bFilterInputByPlatformUser=False bFilterInputByPlatformUser=False
bShouldFlushPressedKeysOnViewportFocusLost=True bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False bEnableGestureRecognizer=False
@ -101,6 +102,18 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110 FOVScale=0.011110
DoubleClickTime=0.200000 DoubleClickTime=0.200000
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks

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