Created Extended Mag attachment class

This commit is contained in:
MH261677 2024-03-19 13:12:00 +00:00
parent 397ed93c31
commit 28d6f400ef
2 changed files with 35 additions and 0 deletions

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$COPYRIGHT_LINE$
$MY_HEADER_INCLUDE_DIRECTIVE$
// Sets default values for this component's properties
$PREFIX$$UNPREFIXED_CLASS_NAME$::$PREFIX$$UNPREFIXED_CLASS_NAME$()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void $PREFIX$$UNPREFIXED_CLASS_NAME$::BeginPlay()
{
Super::BeginPlay();
// ...
$END$
}
// Called every frame
void $PREFIX$$UNPREFIXED_CLASS_NAME$::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}