Merge pull request #11 from Games-Academy-Student-Work-23-24/dev
Updating Main
This commit is contained in:
commit
4f94e34093
28
Assets/GreasyRickDialogue.txt
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28
Assets/GreasyRickDialogue.txt
Normal file
@ -0,0 +1,28 @@
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Intro Dialogue:
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- So you must be the mayors new toy...
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- I'm Greasy Rick, sent here to assist you on your first job
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- Timothy Huntsmer is your target
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- As we speak he's partying so we should hurry up to catch him off guard
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- I already came up with a plan to get you in
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- You'll just need some extra gear...
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- Follow me, I'll get you sorted
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Market Place Dialogue:
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- Aight we made it...
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- Seems like some thugs have taken a liking to the market place
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- Why dont you try out your fancy new gadgets?
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- Remember, press Q to equip you RECON, and E to equip your COMBAT
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- ...or just stick to old school guns, works too
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- Either way, after you deal with them, go craft yourself a silencer with the scraps I left you at my work bench
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- Good luck
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Ricks Plan:
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- Good job, now that you're equipped with a silencer we can move onto the plan
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- You know that Pachinko Parlour just down the street?
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- Let's just say the owner is on the Mayor's naught list...
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- And lucky for us, he just so happens to live in the same building as our target
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- So why don't we knock two birds with one stone? Kill the owner and take his building pass
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- Just be careful, this place is well guarded and they will (won't yet lol) send reinforcements if they spot you
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- So why don't you go put that new silencer of yours to good use?
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- Anyways, good luck, you'll be on your own from here on out.
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BIN
Assets/UI/Items/ApartmentInvitationPass.png
(Stored with Git LFS)
Normal file
BIN
Assets/UI/Items/ApartmentInvitationPass.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -39,6 +39,8 @@
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+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
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+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Player")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Enemy")
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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@ -60,7 +62,7 @@
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Levels/OpenWorldRework.OpenWorldRework
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EditorStartupMap=/Game/Levels/MovementTest.MovementTest
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LocalMapOptions=
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LocalMapOptions=
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TransitionMap=None
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TransitionMap=None
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bUseSplitscreen=True
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bUseSplitscreen=True
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@ -71,7 +73,7 @@ bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
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GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
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GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
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GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
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GlobalDefaultGameMode=/Game/FirstPerson/BPGM_Vendetta.BPGM_Vendetta_C
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GlobalDefaultServerGameMode=None
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GlobalDefaultServerGameMode=None
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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@ -90,6 +92,7 @@ r.GPUSkin.UnlimitedBoneInfluences=True
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r.SkinCache.CompileShaders=True
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r.SkinCache.CompileShaders=True
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r.SkinCache.DefaultBehavior=0
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r.SkinCache.DefaultBehavior=0
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SkeletalMesh.UseExperimentalChunking=1
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SkeletalMesh.UseExperimentalChunking=1
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r.Streaming.PoolSize=3000
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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@ -105,6 +105,8 @@ bSkipMovies=False
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+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
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+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
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+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
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+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
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+MapsToCook=(FilePath="/Game/Levels/OpenWorldRework")
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+MapsToCook=(FilePath="/Game/Levels/OpenWorldRework")
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+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/MarketAreaEnemies")
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+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/PachinkoEnemies")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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@ -1,3 +1,5 @@
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[/Script/Engine.InputSettings]
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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@ -16,8 +18,22 @@
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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@ -34,6 +50,10 @@
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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@ -59,30 +79,6 @@
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
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||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
bAltEnterTogglesFullscreen=True
|
bAltEnterTogglesFullscreen=True
|
||||||
bF11TogglesFullscreen=True
|
bF11TogglesFullscreen=True
|
||||||
bUseMouseForTouch=False
|
bUseMouseForTouch=False
|
||||||
@ -102,18 +98,40 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
|||||||
DefaultViewportMouseLockMode=LockOnCapture
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
FOVScale=0.011110
|
FOVScale=0.011110
|
||||||
DoubleClickTime=0.200000
|
DoubleClickTime=0.200000
|
||||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||||
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
|
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
|
||||||
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
|
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
|
||||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
|
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
|
||||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
|
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
|
||||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
|
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
|
||||||
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
|
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
|
||||||
|
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||||
|
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
|
||||||
|
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
|
||||||
|
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
|
||||||
|
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left)
|
||||||
|
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
|
||||||
|
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
|
||||||
|
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
|
||||||
|
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
|
||||||
|
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
|
||||||
|
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
|
||||||
|
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
|
||||||
|
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up)
|
||||||
|
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down)
|
||||||
|
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
|
||||||
|
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
|
||||||
|
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=W)
|
||||||
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=D)
|
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=D)
|
||||||
|
+AxisMappings=(AxisName="LookUp/Down",Scale=-1.000000,Key=MouseY)
|
||||||
|
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=MouseX)
|
||||||
|
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=-1.000000,Key=S)
|
||||||
|
+AxisMappings=(AxisName="MoveRight/Left",Scale=-1.000000,Key=A)
|
||||||
|
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=Gamepad_LeftY)
|
||||||
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=Gamepad_LeftX)
|
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=Gamepad_LeftX)
|
||||||
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
|
+AxisMappings=(AxisName="LookUp/Down",Scale=1.000000,Key=Gamepad_RightY)
|
||||||
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
|
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=Gamepad_RightX)
|
||||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||||
|
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_1002_Specular.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_1003_Diffuse.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_1003_Normal.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_1003_Normal.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_body.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_body.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_body1.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_body1.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_hair.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Adam/Ch08_nonPBR.uasset
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EndlessVendetta/Content/AI/Favour/Characters/Alex/Ch18_1001_Glossiness.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/Ch01_body.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/Ch01_body.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/Ch01_hair.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/Ch01_hair.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/IK_BrianChar.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/IK_BrianChar.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/RTG_BrianChar_Mannequin.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/RTG_BrianChar_Mannequin.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/Character/RTG_Mannequin_BrianChar.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/PartyAnims/Silly_Dancing.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/PartyAnims/Silly_Dancing.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/PartyAnims/Silly_Dancing_Montage.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/ABP_Brian.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/ABP_Brian.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/BS_MM_WalkRun.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Fall_Loop.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Fall_Loop.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Idle.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Idle.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Jump.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Jump.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Land.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Land.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Run_Fwd.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Run_Fwd.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Walk_Fwd.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Walk_Fwd.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Walk_InPlace.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Brian/RetargetedABP/MM_Walk_InPlace.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/BP_BasePartyCharacter_Joe.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/BP_BasePartyCharacter_Joe.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Diffuse.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Diffuse.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Glossiness.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Glossiness.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Normal.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Normal.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Specular.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1001_Specular.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1002_Diffuse.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1002_Diffuse.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1002_Normal.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_1002_Normal.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_body.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_body.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_hair.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/Ch33_hair.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/IK_JoeChar.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/IK_JoeChar.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar.uasset
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar_PhysicsAsset.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar_PhysicsAsset.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/JoeChar_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/RTG_JoeChar_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/RTG_JoeChar_Mannequin.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/RTG_Mannequin_JoeChar.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/Character/RTG_Mannequin_JoeChar.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/PartyAnims/Standing_Arguing.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/PartyAnims/Standing_Arguing.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/PartyAnims/Standing_Arguing_Montage.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/PartyAnims/Standing_Arguing_Montage.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/ABP_Joe.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/ABP_Joe.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/BS_MM_WalkRun.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/BS_MM_WalkRun.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Idle.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Jump.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Jump.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Land.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Land.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Walk_InPlace.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Joe/RetargetedABP/MM_Walk_InPlace.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/AI/PartyCrowd/Josh/BP_BasePartyCharacter_Josh.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/BP_BasePartyCharacter_Josh.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Diffuse.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Diffuse.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Glossiness.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Glossiness.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Specular.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1001_Specular.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1002_Diffuse.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_1002_Diffuse.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_body.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_body.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_hair.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/AI/PartyCrowd/Josh/Character/Ch23_hair.uasset
(Stored with Git LFS)
Normal file
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