From 80eec7267cc698e222071b6a12e3c5ff1f3dc04e Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Tue, 27 Feb 2024 19:04:50 +0000 Subject: [PATCH] Update AI Navmesh to Generate Navigation Mesh on Runtime --- EndlessVendetta/Config/DefaultEngine.ini | 1 + .../Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/EndlessVendetta/Config/DefaultEngine.ini b/EndlessVendetta/Config/DefaultEngine.ini index ed06f903..d31a91fb 100644 --- a/EndlessVendetta/Config/DefaultEngine.ini +++ b/EndlessVendetta/Config/DefaultEngine.ini @@ -153,6 +153,7 @@ ManualIPAddress= AgentMaxStepHeight=73.434059 AgentMaxSlope=64.648003 CellSize=10.000000 +RuntimeGeneration=Dynamic [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset index e3206377..2076d71d 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:364d7965b48427188eb1f2240825da7d3d089348b78b213dc84762e7c10449e7 -size 49635 +oid sha256:6d5e5a7ae37cb415872287181c01fc259092225ea90985b3bf910199b545e321 +size 49577