diff --git a/EndlessVendetta/Source/EndlessVendetta/Inventory/BaseItem.h b/EndlessVendetta/Source/EndlessVendetta/Inventory/BaseItem.h index 10d36545..ac76c9c4 100644 --- a/EndlessVendetta/Source/EndlessVendetta/Inventory/BaseItem.h +++ b/EndlessVendetta/Source/EndlessVendetta/Inventory/BaseItem.h @@ -52,9 +52,13 @@ public: UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item") FItemSize ItemSize = FItemSize(); UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Instanced, Category = "Item") - TArray ItemTextures; + UTexture2D* ItemTexture; + UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Instanced, Category = "Item") + UTexture2D* ItemTextureRotated; UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item") TEnumAsByte CurrentItemRotation = Horizontal; UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item") TSubclassOf ItemActor; + UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item") + bool bIsRotated = false; };