Merge branch 'dev' into Sound-and-music

# Conflicts:
#	EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
#	EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
This commit is contained in:
Philip W 2024-02-23 06:50:22 +00:00
commit a174d87d02
3740 changed files with 19213 additions and 636 deletions

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@ -16,6 +16,7 @@
### UnrealEngine ### ### UnrealEngine ###
# Visual Studio 2015 user specific files # Visual Studio 2015 user specific files
.vs/ .vs/
.idea/
# Compiled Object files # Compiled Object files
*.slo *.slo

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@ -7,13 +7,15 @@
<option name="autoReloadType" value="SELECTIVE" /> <option name="autoReloadType" value="SELECTIVE" />
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<component name="ChangeListManager"> <component name="ChangeListManager">
<list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment=""> <list default="true" id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/misc.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/misc.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" /> <change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Content/AssetPacks/CityEnvironmentMegapackVol2/Megapack/Textures/Favela/T_MeterGrid_01.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/AssetPacks/CityEnvironmentMegapackVol2/Megapack/Textures/Favela/T_MeterGrid_01.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Particles/P_Ambient_Dust.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Particles/P_Ambient_Dust.uasset" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Workbench&amp;Attachments/SilencerAttachmentClass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Workbench&amp;Attachments/SilencerAttachmentClass.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Workbench&amp;Attachments/SilencerAttachmentClass.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Workbench&amp;Attachments/SilencerAttachmentClass.h" afterDir="false" />
</list> </list>
<option name="SHOW_DIALOG" value="false" /> <option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" /> <option name="HIGHLIGHT_CONFLICTS" value="true" />
@ -26,11 +28,11 @@
<component name="MarkdownSettingsMigration"> <component name="MarkdownSettingsMigration">
<option name="stateVersion" value="1" /> <option name="stateVersion" value="1" />
</component> </component>
<component name="ProjectColorInfo"><![CDATA[{ <component name="ProjectColorInfo">{
"customColor": "", &quot;customColor&quot;: &quot;&quot;,
"associatedIndex": 5 &quot;associatedIndex&quot;: 7
}]]></component> }</component>
<component name="ProjectId" id="2bBQ5ZFjKADdlvCf2VePqJdIy1m" /> <component name="ProjectId" id="2bp7o8dmlHZgRsYmVepgy7lbmpM" />
<component name="ProjectViewState"> <component name="ProjectViewState">
<option name="hideEmptyMiddlePackages" value="true" /> <option name="hideEmptyMiddlePackages" value="true" />
<option name="showLibraryContents" value="true" /> <option name="showLibraryContents" value="true" />
@ -40,7 +42,7 @@
"C++ Project.EndlessVendetta.executor": "Run", "C++ Project.EndlessVendetta.executor": "Run",
"RunOnceActivity.OpenProjectViewOnStart": "true", "RunOnceActivity.OpenProjectViewOnStart": "true",
"RunOnceActivity.ShowReadmeOnStart": "true", "RunOnceActivity.ShowReadmeOnStart": "true",
"git-widget-placeholder": "dev", "git-widget-placeholder": "silencer-attachment-code",
"ignore.virus.scanning.warn.message": "true", "ignore.virus.scanning.warn.message": "true",
"node.js.detected.package.eslint": "true", "node.js.detected.package.eslint": "true",
"node.js.detected.package.tslint": "true", "node.js.detected.package.tslint": "true",
@ -51,9 +53,9 @@
}, },
"keyToStringList": { "keyToStringList": {
"rider.external.source.directories": [ "rider.external.source.directories": [
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache", "C:\\Users\\mhara\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache", "C:\\Users\\mhara\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
"C:\\Users\\Rafal\\AppData\\Local\\Symbols\\src" "C:\\Users\\mhara\\AppData\\Local\\Symbols\\src"
] ]
} }
}]]></component> }]]></component>
@ -123,12 +125,17 @@
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" /> <component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
<component name="TaskManager"> <component name="TaskManager">
<task active="true" id="Default" summary="Default task"> <task active="true" id="Default" summary="Default task">
<changelist id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="" /> <changelist id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="" />
<created>1705685810960</created> <created>1706900339638</created>
<option name="number" value="Default" /> <option name="number" value="Default" />
<option name="presentableId" value="Default" /> <option name="presentableId" value="Default" />
<updated>1705685810960</updated> <updated>1706900339638</updated>
<workItem from="1705685813496" duration="640000" /> <workItem from="1706900342753" duration="2652000" />
<workItem from="1706972179014" duration="11096000" />
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<workItem from="1707755232377" duration="4748000" />
<workItem from="1708344270014" duration="2574000" />
</task> </task>
<servers /> <servers />
</component> </component>

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@ -60,7 +60,7 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel EditorStartupMap=/Game/Levels/MainMenuLevel.MainMenuLevel
LocalMapOptions= LocalMapOptions=
TransitionMap=None TransitionMap=None
bUseSplitscreen=True bUseSplitscreen=True
@ -69,7 +69,7 @@ ThreePlayerSplitscreenLayout=FavorTop
FourPlayerSplitscreenLayout=Grid FourPlayerSplitscreenLayout=Grid
bOffsetPlayerGamepadIds=False bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
ServerDefaultMap=/Engine/Maps/Entry.Entry ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None

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@ -101,6 +101,9 @@ bSkipMovies=False
+IniSectionDenylist=StorageServers +IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel") +MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit") +MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions") +DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf") +DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials") +DirectoriesToAlwaysCook=(Path="/Interchange/Materials")

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