Merge Latest Changes Excluding Asset Packs

This commit is contained in:
Philip W 2024-03-01 12:54:16 +00:00
commit c83e3ba022
501 changed files with 4374 additions and 725 deletions

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@ -60,7 +60,7 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/MainMenuLevel.MainMenuLevel
EditorStartupMap=/Game/Levels/OpenWorldRework.OpenWorldRework
LocalMapOptions=
TransitionMap=None
bUseSplitscreen=True
@ -85,6 +85,11 @@ r.Shadow.Virtual.Enable=1
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=1
r.DefaultFeature.AutoExposure.Bias=1.000000
r.GPUSkin.Support16BitBoneIndex=True
r.GPUSkin.UnlimitedBoneInfluences=True
r.SkinCache.CompileShaders=True
r.SkinCache.DefaultBehavior=0
SkeletalMesh.UseExperimentalChunking=1
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@ -145,14 +150,18 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[CoreRedirects]
+PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld")
[/Script/NavigationSystem.RecastNavMesh]
AgentMaxStepHeight=73.434059
AgentMaxSlope=64.648003
AgentMaxStepHeight=45.929649
AgentMaxSlope=45.053085
CellSize=10.000000
RuntimeGeneration=Dynamic
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[ConsoleVariables]
fx.Niagara.ForceLastTickGroup=1

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EndlessVendetta/Content/AI/UI_RestrictedZone.uasset (Stored with Git LFS) Normal file

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EndlessVendetta/Content/FirstPerson/BP_InvisibleWall.uasset (Stored with Git LFS) Normal file

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EndlessVendetta/Content/FirstPerson/BlueRoundedBox.uasset (Stored with Git LFS) Normal file

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