Merge branch 'TutorialBounty' into dev
# Conflicts: # EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
This commit is contained in:
commit
fd41495cc7
@ -4,7 +4,7 @@
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|||||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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||||||
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||||||
[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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||||||
EditorStartupMap=/Game/LevelPrototyping/Scenes/TutorialHit.TutorialHit
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EditorStartupMap=/Game/Levels/TrainingFacility.TrainingFacility
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||||||
LocalMapOptions=
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LocalMapOptions=
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||||||
TransitionMap=None
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TransitionMap=None
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||||||
bUseSplitscreen=True
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bUseSplitscreen=True
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||||||
@ -13,7 +13,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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bOffsetPlayerGamepadIds=False
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||||||
GameInstanceClass=/Script/Engine.GameInstance
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GameInstanceClass=/Script/Engine.GameInstance
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||||||
GameDefaultMap=/Game/LevelPrototyping/Scenes/TutorialHit.TutorialHit
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GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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||||||
GlobalDefaultGameMode=/Game/FirstPerson/GunMechanicWorld.GunMechanicWorld_C
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GlobalDefaultGameMode=/Game/FirstPerson/GunMechanicWorld.GunMechanicWorld_C
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GlobalDefaultServerGameMode=None
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GlobalDefaultServerGameMode=None
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@ -27,6 +27,8 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.Shadow.Virtual.Enable=1
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.AutoExposure=False
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r.DefaultFeature.AutoExposure=False
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r.DefaultFeature.AutoExposure.Method=1
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r.DefaultFeature.AutoExposure.Bias=1.000000
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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||||||
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF1.uasset
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF10.jpg
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF10.uasset
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF11.jpg
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF11.uasset
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF12.jpg
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF12.uasset
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF13.jpg
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EndlessVendetta/Content/BountySystem/TutorialFacility/IntroCutscene/IntroF22.uasset
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