Merge branch 'dev' into Sound-and-music
# Conflicts: # EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
This commit is contained in:
commit
ff36db7f9e
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|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
</configuration_5>
|
||||
<option name="DEFAULT_PROJECT_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
||||
<component name="TaskManager">
|
||||
<task active="true" id="Default" summary="Default task">
|
||||
<changelist id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="" />
|
||||
<created>1705685810960</created>
|
||||
<option name="number" value="Default" />
|
||||
<option name="presentableId" value="Default" />
|
||||
<updated>1705685810960</updated>
|
||||
<workItem from="1705685813496" duration="640000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
<component name="TypeScriptGeneratedFilesManager">
|
||||
<option name="version" value="3" />
|
||||
</component>
|
||||
<component name="VcsManagerConfiguration">
|
||||
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
|
||||
</component>
|
||||
</project>
|
@ -36,6 +36,7 @@
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
||||
+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
||||
@ -59,7 +60,7 @@
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
EditorStartupMap=/Game/Levels/TrainingFacility.TrainingFacility
|
||||
EditorStartupMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
||||
LocalMapOptions=
|
||||
TransitionMap=None
|
||||
bUseSplitscreen=True
|
||||
@ -68,7 +69,7 @@ ThreePlayerSplitscreenLayout=FavorTop
|
||||
FourPlayerSplitscreenLayout=Grid
|
||||
bOffsetPlayerGamepadIds=False
|
||||
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
|
||||
GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
|
||||
GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
||||
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
||||
GlobalDefaultServerGameMode=None
|
||||
@ -128,6 +129,7 @@ AppliedDefaultGraphicsPerformance=Maximum
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="EndlessVendettaProjectile")
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="EndlessVendettaGameMode")
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="EndlessVendettaCharacter")
|
||||
AssetManagerClassName=/Script/VaultIt.VIAssetManager
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
|
@ -99,8 +99,8 @@ bSkipMovies=False
|
||||
-IniSectionDenylist=StorageServers
|
||||
+IniSectionDenylist=HordeStorageServers
|
||||
+IniSectionDenylist=StorageServers
|
||||
+MapsToCook=(FilePath="/Game/Levels/TrainingFacility")
|
||||
+MapsToCook=(FilePath="/Game/Levels/NewMiamiTemp")
|
||||
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
|
||||
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||
|
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
@ -0,0 +1,16 @@
|
||||
[/Script/GameplayTags.GameplayTagsSettings]
|
||||
ImportTagsFromConfig=True
|
||||
WarnOnInvalidTags=True
|
||||
ClearInvalidTags=False
|
||||
AllowEditorTagUnloading=True
|
||||
AllowGameTagUnloading=False
|
||||
FastReplication=True
|
||||
InvalidTagCharacters="\"\',"
|
||||
+CommonlyReplicatedTags=State.Vaulting
|
||||
+CommonlyReplicatedTags=State.VaultingRemoval
|
||||
NumBitsForContainerSize=6
|
||||
NetIndexFirstBitSegment=16
|
||||
+GameplayTagList=(Tag="Ability.Vault",DevComment="")
|
||||
+GameplayTagList=(Tag="State.Vaulting",DevComment="")
|
||||
+GameplayTagList=(Tag="State.VaultingRemoval",DevComment="")
|
||||
|
BIN
EndlessVendetta/Content/Assets/Blockout/Cube.uasset
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BIN
EndlessVendetta/Content/Assets/Blockout/Cube.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Daily_Bugle.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Blockout/Daily_Bugle.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Landing_Zone.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Landing_Zone.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/M_LandingZone.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Blockout/M_LandingZone.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Wave_Survival.uasset
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EndlessVendetta/Content/Assets/Blockout/Wave_Survival.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/M_Concrete.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/M_Concrete.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_BaseColor.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_BaseColor.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/M_Road02.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/M_Road02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Button_Low.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Button_Low.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Toilet_Low1.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Toilet_Low1.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Export.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Low.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.uasset
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Export.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Low.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Low.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Export.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Low.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Low.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.uasset
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Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Low.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Low.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Button_Texture.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Button_Texture.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.uasset
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.uasset
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Block a user