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							e13e6d1bac
							
						
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							Update Basic Enemy AI to Not Overlap with Friendlies
						
						
						
						
						
						
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						2023-10-04 01:49:10 +01:00 | 
					
					
						
						
							
							
							
						
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							395ea7baa4
							
						
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							Update Basic Enemy Behaviour Tree to Patrol
						
						
						
						
						
						
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						2023-10-04 01:24:03 +01:00 | 
					
					
						
						
							
							
							
						
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							4a714ba3d7
							
						
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							Merge branch 'Gadgets/VisionLink' into MergingVisionLink
						
						
						
						
						
						
						
						# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp 
						
						
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						2023-10-03 21:34:02 +01:00 | 
					
					
						
						
							
							
							
						
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							3523823a5b
							
						
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							Implemented Vision Link Pings
						
						
						
						
						
						
						
						Spawn on spotted enemies, can be seen through walls 
						
						
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						2023-10-03 21:32:46 +01:00 | 
					
					
						
						
							
							
							
						
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							6dee50a62b
							
						
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							Removed Redundant LOS Test Box
						
						
						
						
						
						
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						2023-10-03 20:30:36 +01:00 | 
					
					
						
						
							
							
							
						
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							7bb582f636
							
						
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							Implemented a Recursive Function TestLOS() for Vision Link
						
						
						
						
						
						
						
						Spots Enemies that spotted enemies can see until no more unique enemies are found within the collective vision 
						
						
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						2023-10-03 20:18:25 +01:00 | 
					
					
						
						
							
							
							
						
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								Rafal Swierczek
							
						 
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							c764ce182a
							
						
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							Fixed LOS Test Missing Actor Reference
						
						
						
						
						
						
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						2023-10-03 12:39:20 +01:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							49bd9aac1c
							
						
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							Fixing rafals code
						
						
						
						
						
						
						
						I became a programmer and fixed rafals code so i can do my own work 
						
						
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						2023-10-03 11:06:32 +01:00 | 
					
					
						
						
							
							
							
						
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							826243de51
							
						
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							Merge branch 'Enemy-AI' into dev
						
						
						
						
						
						
						
						# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp 
						
						
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						2023-10-02 19:38:33 +01:00 | 
					
					
						
						
							
							
							
						
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								Rafal Swierczek
							
						 
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							282705ed2f
							
						
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							Bugfix VisionLink to Deactivate WIP Fucntionalilty
						
						
						
						
						
						
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						2023-10-02 19:37:54 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							c4da037d2d
							
						
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							Updated SecondaryWeapons BulletTravel
						
						
						
						
						
						
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						2023-10-02 14:52:30 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							93447bde97
							
						
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							Added working firerate to weapons & sorted out hold and tap fire
						
						
						
						
						
						
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						2023-10-02 14:48:07 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							2242379657
							
						
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							Merge branch 'WeaponSystem' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-23-24/Endless-Vendetta into WeaponSystem
						
						
						
						
						
						
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						2023-10-02 14:30:38 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							fed24de414
							
						
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							Updated GunShooting to fix grabbing forward vector of guncomp
						
						
						
						
						
						
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						2023-10-02 14:29:18 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							f0ac65acb8
							
						
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							Updated GunShooting to fix grabbing forward vector of guncomp
						
						
						
						
						
						
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						2023-10-02 14:27:47 +01:00 | 
					
					
						
						
							
							
							
						
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								Rafal Swierczek
							
						 
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							495c1fc4ee
							
						
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							Bugfix VisionLink to Deactivate WIP Fucntionalilty
						
						
						
						
						
						
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						2023-10-02 13:56:50 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							5743e885e0
							
						
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							Basic Shooting functionality fixed
						
						
						
						
						
						
						
						Shooting now shoots a ray out and detects what object is being hit 
						
						
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						2023-10-02 13:36:19 +01:00 | 
					
					
						
						
							
							
							
						
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								Rafal Swierczek
							
						 
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							f92605ebee
							
						
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							Merge branch 'dev' into Enemy-AI
						
						
						
						
						
						
						
						# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta.dir/.idea/vcs.xml 
						
						
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						2023-10-02 13:17:56 +01:00 | 
					
					
						
						
							
							
							
						
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								Rafal Swierczek
							
						 
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							34be0929e6
							
						
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							Fixed Missing Semi Colon After Delegate
						
						
						
						
						
						
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						2023-10-02 13:16:25 +01:00 | 
					
					
						
						
							
							
							
						
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							c0cc7c4782
							
						
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							Fixed Issue with Searching Actor Array in LOS Test
						
						
						
						
						
						
						
						Temp solution, a work around for quickly finding a specific actor in array 
						
						
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						2023-10-02 09:24:08 +01:00 | 
					
					
						
						
							
							
							
						
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							b1531a5acf
							
						
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							Add Enemy AI Behaviour Task for Attacking Player
						
						
						
						
						
						
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						2023-10-02 01:31:38 +01:00 | 
					
					
						
						
							
							
							
						
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							174becfdf1
							
						
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							Update Enemy AI Controller for Increased Sight Perception
						
						
						
						
						
						
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						2023-10-02 01:31:06 +01:00 | 
					
					
						
						
							
							
							
						
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							b718569448
							
						
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							Update EnemyFindCover EQS to Find Corners & Attack
						
						
						
						
						
						
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						2023-10-02 01:30:29 +01:00 | 
					
					
						
						
							
							
							
						
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							bd1f3b3b14
							
						
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							Add Enemy AI Testing Level to Test Line of Sight
						
						
						
						
						
						
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						2023-10-02 01:29:26 +01:00 | 
					
					
						
						
							
							
							
						
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							81a8c2ae44
							
						
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							Started Implementing Vision Link Functionality
						
						
						
						
						
						
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						2023-10-01 17:43:38 +01:00 | 
					
					
						
						
							
							
							
						
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							91052ed5ac
							
						
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							Implemented Vision Links UI Animations
						
						
						
						
						
						
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						2023-10-01 16:51:13 +01:00 | 
					
					
						
						
							
							
							
						
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							aca63055f3
							
						
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							Created Vision Links Viewport Widget
						
						
						
						
						
						
						
						Has a functioning battery life bar 
						
						
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						2023-10-01 13:51:15 +01:00 | 
					
					
						
						
							
							
							
						
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							e61b51d466
							
						
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							Added new File Directory for FP Template Classes
						
						
						
						
						
						
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						2023-10-01 12:47:50 +01:00 | 
					
					
						
						
							
							
							
						
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							8c7219c655
							
						
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							Implemented Vision Links Watch Face
						
						
						
						
						
						
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						2023-09-30 22:11:10 +01:00 | 
					
					
						
						
							
							
							
						
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							5e36b9e25e
							
						
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							Switched Gadget Attachment Point to Players Camera
						
						
						
						
						
						
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						2023-09-30 19:29:41 +01:00 | 
					
					
						
						
							
							
							
						
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							9c2a1abeab
							
						
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							Implemented a Temp Gadget Test Enemy
						
						
						
						
						
						
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						2023-09-30 17:23:11 +01:00 | 
					
					
						
						
							
							
							
						
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							56e7a2a9e3
							
						
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							Imported UE5 Mannequin Pack for Temp Enemies
						
						
						
						
						
						
						
						Official Unreal Mannequins from the third person template project 
						
						
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						2023-09-30 17:18:53 +01:00 | 
					
					
						
						
							
							
							
						
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							f2215f05e4
							
						
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							Fixed Missing Ref when Quickly Switching Equipment
						
						
						
						
						
						
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						2023-09-30 16:05:28 +01:00 | 
					
					
						
						
							
							
							
						
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							6cf1fc1869
							
						
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							Implemented Unequipping Gadgets when Equipping Gun
						
						
						
						
						
						
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						2023-09-30 11:58:53 +01:00 | 
					
					
						
						
							
							
							
						
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							fa8c6f681c
							
						
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							Implemented a Gadget Base and Manager
						
						
						
						
						
						
						
						Tested using test gadgets without any behaviour beyond uelogs 
						
						
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						2023-09-29 20:00:25 +01:00 | 
					
					
						
						
							
							
							
						
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							fa3e28f075
							
						
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							Created Gadget System Test Level
						
						
						
						
						
						
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						2023-09-29 16:59:03 +01:00 | 
					
					
						
						
							
							
							
						
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							cde2375851
							
						
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							Added Weapon System Directory
						
						
						
						
						
						
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						2023-09-29 16:20:35 +01:00 | 
					
					
						
						
							
							
							
						
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							2757895ab9
							
						
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							Added Arrow Comp and New Tag to Player BP
						
						
						
						
						
						
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						2023-09-29 16:13:36 +01:00 | 
					
					
						
						
							
							
							
						
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							eb897a83f2
							
						
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							Merge branch 'BasicWeaponSystem' into MergingBasicWeaponSystem
						
						
						
						
						
						
						
						# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Platforms/HoloLens/Config/HoloLensEngine.ini 
						
						
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						2023-09-29 16:01:21 +01:00 | 
					
					
						
						
							
							
							
						
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							d4c602e262
							
						
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							Add EQS for AI to Find Valid Cover Locations
						
						
						
						
						
						
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						2023-09-29 00:07:12 +01:00 | 
					
					
						
						
							
							
							
						
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								Marcel Hara
							
						 
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							d5223bcf4f
							
						
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							Started funcionality for pistol and singlefire weapons
						
						
						
						
						
						
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						2023-09-28 22:37:31 +01:00 | 
					
					
						
						
							
							
							
						
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							f10fda5142
							
						
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							Add Blackboard and Behaviour Tree for Enemy AI
						
						
						
						
						
						
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						2023-09-28 21:30:06 +01:00 | 
					
					
						
						
							
							
							
						
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							22e615d7cf
							
						
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							Add AI Task for Getting the Player Location or an Area Around Them
						
						
						
						
						
						
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						2023-09-28 21:29:04 +01:00 | 
					
					
						
						
							
							
							
						
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							44bf116340
							
						
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							Add AI Task for Random Patrolling of a Set Area
						
						
						
						
						
						
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						2023-09-28 21:26:45 +01:00 | 
					
					
						
						
							
							
							
						
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							8217d4acbd
							
						
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							Implemented and Tested 2 Main and 3 Side Bounties
						
						
						
						
						
						
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						2023-09-28 20:25:49 +01:00 | 
					
					
						
						
							
							
							
						
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							a65978a915
							
						
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							Update Build File for UI, AI & Particle Modules
						
						
						
						
						
						
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						2023-09-28 17:34:02 +01:00 | 
					
					
						
						
							
							
							
						
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							23c40b95b8
							
						
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							Add Third Person Character Starter Pack
						
						
						
						
						
						
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						2023-09-28 17:21:57 +01:00 | 
					
					
						
						
							
							
							
						
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							0fd1b60d52
							
						
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							Implemented Bounty Director Class Functionality
						
						
						
						
						
						
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						2023-09-28 15:19:26 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							64fc74c5fc
							
						
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							Added Comments to increase readability
						
						
						
						
						
						
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						2023-09-28 11:57:14 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							1432b479b2
							
						
					 | 
					
						
						
							
							Added Simple Gun Swapping and un-equip
						
						
						
						
						
						
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						2023-09-28 11:42:16 +01:00 | 
					
					
						
						
							
							
							
						
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