Rafal Swierczek
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3bb50d2ea5
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Created Death Sequence and UI
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2024-03-20 14:33:02 +00:00 |
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Rafal Swierczek
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2cc1d566a6
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Implemented Open World Checkpoint Respawns
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2024-03-20 00:47:24 +00:00 |
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MH261677
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397ed93c31
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Fixed New pistol not having needed stuff for attachments
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2024-03-19 12:56:36 +00:00 |
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Rafal Swierczek
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1f2243134f
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Set Door to Static Object
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2024-03-18 22:28:06 +00:00 |
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Rafal Swierczek
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ebb981646d
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Fixed AI and Shot Collision Issues
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2024-03-18 21:54:41 +00:00 |
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LOUIS HORNE
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53bb7a1338
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Added lamposts to blockout
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2024-03-18 12:33:20 +00:00 |
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Rafal Swierczek
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0b12f2e0df
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Merge branch 'PartyCrowdAI' into dev
# Conflicts:
# EndlessVendetta/Config/DefaultEngine.ini
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2024-03-17 17:51:57 +00:00 |
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LOUIS HORNE
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56a3df2f2e
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Blockout first pass through
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2024-03-15 11:43:45 +00:00 |
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LOUIS HORNE
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f2540ee8d4
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Merge branch 'Megabuilding-Test' into level-design-temp
# Conflicts:
# EndlessVendetta/Content/Levels/NewMiamiOpenWorld.umap
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2024-03-15 11:17:05 +00:00 |
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LOUIS HORNE
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1b7780b61c
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Continued Blockout
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2024-03-15 11:04:53 +00:00 |
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d1caa3d8d4
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Bugfix Dialogue Skipping Too Far on Click
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2024-03-15 10:57:56 +00:00 |
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7ae5c1f349
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Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers
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2024-03-15 10:45:11 +00:00 |
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LOUIS HORNE
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9c593b6eec
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Blockout Start
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2024-03-15 10:32:02 +00:00 |
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LOUIS HORNE
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f54a6646ac
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Merge branch 'Level-Design' into Environment-Appartment
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2024-03-15 09:43:46 +00:00 |
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LOUIS HORNE
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fe4f5c4aa7
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Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
# Conflicts:
# EndlessVendetta/Content/Cyberpunk_Gigapack/Materials/Master/MM_Glass_01_Restaurant.uasset
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2024-03-15 09:40:49 +00:00 |
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Rafal Swierczek
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1ab1120346
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Imported Mixamo Martha Char and Hip Hop Dance Anim
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2024-03-15 04:11:34 +00:00 |
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Rafal Swierczek
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ce2ed54125
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Imported Mixamo Lewis Char with Rumba Dance Anim
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2024-03-15 03:55:41 +00:00 |
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Rafal Swierczek
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f495cb61f2
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Imported Mixamo Brian Char with Silly Dance Anim
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2024-03-15 03:43:38 +00:00 |
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Rafal Swierczek
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580edbf666
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Disabled Shadows on Partying AI
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2024-03-15 03:26:21 +00:00 |
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Rafal Swierczek
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6d12f96306
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Imported Mixamo Josh Char with Argue Anim
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2024-03-15 03:23:43 +00:00 |
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Rafal Swierczek
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b34356e594
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Imported Mixamo Josh Char with Argue Anims
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2024-03-15 03:09:42 +00:00 |
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Rafal Swierczek
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426a24352a
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Imported Mixamo Kate Character with Talking on the Phone Anim
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2024-03-15 02:44:11 +00:00 |
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Rafal Swierczek
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c5d7e354c6
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Imported Mixamo Leonard Char with Happy Idle Anim
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2024-03-15 02:28:33 +00:00 |
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Rafal Swierczek
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96ff0756ca
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Imported Mixamo Louise Char with Sitting Animation
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2024-03-15 01:29:37 +00:00 |
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KACPER Szelest
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ca64611295
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Added security office door
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2024-03-15 00:18:52 +00:00 |
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Rafal Swierczek
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fc6ee5e4da
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Implemented Temp Party Area Functionality
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2024-03-13 23:07:35 +00:00 |
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Rafal Swierczek
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5e68eec467
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Created Crowd AI Base with Escaping Behaviour
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2024-03-13 23:06:57 +00:00 |
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0cbfbd0625
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Update Character for Animation System Integration
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2024-03-13 16:23:20 +00:00 |
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Rafal Swierczek
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0df612d883
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Added Fountain Area
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2024-03-13 16:11:09 +00:00 |
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Rafal Swierczek
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4414b6754f
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Added landscape for blockout
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2024-03-13 15:53:19 +00:00 |
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REBECCA WYNN
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905035219d
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test blockout
added my building blockouts in a temp scene (becca tests)
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2024-03-11 12:04:57 +00:00 |
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LOUIS HORNE
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2b968af6a4
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Market Blockout - Collision no go
Placed blockout, collision dosen't work
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2024-03-08 09:59:52 +00:00 |
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LOUIS HORNE
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51cc97aff2
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Building01 first pass
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2024-03-07 16:08:56 +00:00 |
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1d1de7b3e0
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Add Advanced Locomotion System for Gun Animations
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2024-03-05 14:36:40 +00:00 |
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c83e3ba022
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Merge Latest Changes Excluding Asset Packs
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2024-03-01 12:54:16 +00:00 |
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Rafal Swierczek
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cf62d48c55
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Setup Apartment Level with New AI
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2024-02-29 11:57:37 +00:00 |
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Rafal Swierczek
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36bf47ed8b
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Setup Money Problems Enemies
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2024-02-29 11:47:25 +00:00 |
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Rafal Swierczek
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7791c54877
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Setup Side Bounties in new Open World
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2024-02-29 10:25:35 +00:00 |
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Rafal Swierczek
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e891c99fa7
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Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
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2024-02-29 02:45:30 +00:00 |
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Rafal Swierczek
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664ece2858
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Fixed Merge Errors
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2024-02-29 02:21:32 +00:00 |
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Rafal Swierczek
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6e7450f3fa
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Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
# EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
# EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
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2024-02-29 01:35:40 +00:00 |
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Rafal Swierczek
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0ddee55593
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Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Levels/MainMenuLevel.umap
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2024-02-29 01:28:40 +00:00 |
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Louis Horne
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a2d25a40e2
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Placed Chris's assets in level
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2024-02-29 01:16:07 +00:00 |
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Rafal Swierczek
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fa01239f10
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Added Boombox to Hover Bike
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2024-02-29 01:12:55 +00:00 |
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Rafal Swierczek
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db90e632d6
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Added Gun Tips to Tutorial
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2024-02-29 01:05:25 +00:00 |
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Rafal Swierczek
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1022b794a9
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Added Open World Tips
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2024-02-29 00:40:42 +00:00 |
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Rafal Swierczek
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da0b5b516e
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Implemented Bounty Rewards UI
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2024-02-28 22:35:28 +00:00 |
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KACPER Szelest
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6e36e28889
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Landscape changes main bounty area
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2024-02-28 22:12:01 +00:00 |
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Rafal Swierczek
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3c1ff4412d
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Added Gadgets to Save System
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2024-02-28 20:28:35 +00:00 |
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Rafal Swierczek
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6b6492592b
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Added Interact Propmpt
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2024-02-28 20:02:40 +00:00 |
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