REBECCA WYNN
|
2fc1f760fe
|
added cabinet texture
|
2023-11-30 11:12:46 +00:00 |
|
CHRIS FARRER
|
18ac795daf
|
Added: Kitchen Cupboard and Counter to tutorial
Added both models and textures
|
2023-11-30 10:43:47 +00:00 |
|
LOUIS HORNE
|
5c06187575
|
More Tv work
It dosent work
|
2023-11-28 18:47:03 +00:00 |
|
LOUIS HORNE
|
ef7ad130f9
|
Added tv to tutorial
Added a tv, still need to set up a scren for it
|
2023-11-28 17:15:14 +00:00 |
|
LOUIS HORNE
|
cf856ee974
|
Lighting fixes
Fixed some lighting problems
|
2023-11-28 16:20:48 +00:00 |
|
REBECCA WYNN
|
52f1869b6e
|
Added textured sofa and adjusted living room layout
added lights to livingroom
|
2023-11-27 13:09:50 +00:00 |
|
MADELINE SPRUCE
|
db50bd002f
|
Put bathroomassets in
|
2023-11-23 10:44:38 +00:00 |
|
LOUIS HORNE
|
7990224334
|
Added Kirstians modular kit, started putting it together
|
2023-11-20 15:38:34 +00:00 |
|
REBECCA WYNN
|
932d485409
|
added table textures into unreal and adjusted lighting
added everything done over weekend into unreal
|
2023-11-20 12:18:06 +00:00 |
|
LOUIS HORNE
|
297700cc7f
|
Added lavalamp to bedroom
|
2023-11-17 10:17:43 +00:00 |
|
LOUIS HORNE
|
91391eafaf
|
Added shelves and changed lighting to tutorial
Added some assets and edited the lighting in the bedroom of the tutorial hit
|
2023-11-16 13:27:46 +00:00 |
|
|
00011764c3
|
Add Respawn Point to Prevent Restarting Whole Level
|
2023-11-09 13:32:37 +00:00 |
|
REBECCA WYNN
|
6b42f887de
|
added living room assets into UE5 scene
also adjusted light(s) in that room too
|
2023-11-09 12:31:56 +00:00 |
|
Rafal Swierczek
|
368a68a7e2
|
Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials
|
2023-11-03 17:32:59 +00:00 |
|
Rafal Swierczek
|
c522a39410
|
Updated PickUpWeapon Checkpoint To Include Actual Pickupable Weapons
|
2023-11-03 16:19:53 +00:00 |
|
Rafal Swierczek
|
31b190208b
|
Added Combat Gadget Training Checkpoint
|
2023-11-03 15:36:14 +00:00 |
|
Rafal Swierczek
|
345e5acd08
|
Implemented Overload Module Gadget Tutorial
|
2023-11-03 15:12:18 +00:00 |
|
Rafal Swierczek
|
61117272ef
|
Added Go Downstairs Checkpoint
|
2023-11-03 13:49:00 +00:00 |
|
Rafal Swierczek
|
7ac557f166
|
Implemented Recon Tutorial Checkpoint
|
2023-11-03 13:35:26 +00:00 |
|
Rafal Swierczek
|
971e28bb61
|
Implemented Ring Module Gadget Tutorial
|
2023-11-02 18:57:01 +00:00 |
|
Rafal Swierczek
|
7ee592f1f0
|
Implemented Vision Link Gadget Tutorial
|
2023-11-02 02:27:04 +00:00 |
|
Rafal Swierczek
|
d705e61070
|
Implemented Gadget Switching Workbench
|
2023-11-01 21:18:18 +00:00 |
|
Rafal Swierczek
|
6a14693826
|
Implemented UGadgetMenu and it's Functionality
|
2023-10-30 18:00:41 +00:00 |
|
Rafal Swierczek
|
3b5a2b6119
|
Adjusted Parkour Areas Final Jump
|
2023-10-28 14:42:00 +01:00 |
|
Rafal Swierczek
|
54dc93ded0
|
Reduced Target Amount for Both Firing Ranges
|
2023-10-28 14:31:32 +01:00 |
|
Rafal Swierczek
|
ce5bde5f34
|
Added Checkpoint Completion Confirmation UI
|
2023-10-28 14:21:58 +01:00 |
|
Rafal Swierczek
|
7ab8735ed1
|
Fixed AI Gun Animations Merge Issue
|
2023-10-23 13:18:40 +01:00 |
|
Rafal Swierczek
|
fd41495cc7
|
Merge branch 'TutorialBounty' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
|
2023-10-23 11:16:06 +01:00 |
|
Rafal Swierczek
|
9c57740b45
|
Fixed Gun Stat Prompt Starting Spawned In
|
2023-10-23 11:13:23 +01:00 |
|
|
7191dd7302
|
Implemented Escape From The Area Checkpoint
|
2023-10-21 20:23:13 +01:00 |
|
|
b4c8ac75c6
|
Implemented Target Elimination Checkpoint
|
2023-10-21 17:08:53 +01:00 |
|
|
88f5824f24
|
Added Enter The Bounty Simulation Facility Checkpoint
|
2023-10-21 14:30:56 +01:00 |
|
|
3fe90716af
|
Added Parkour Checkpoint to Tutorial
|
2023-10-21 12:36:17 +01:00 |
|
|
fb8ebc5088
|
Implemented Temporary Gunrange Functionality to Tutorial Facility
|
2023-10-20 15:02:23 +01:00 |
|
|
97ac729dd5
|
Implemented First Two Checkpoints
|
2023-10-19 18:28:33 +01:00 |
|
|
aac09873f2
|
Implemented Waypoint Functionality and UI
To be reworked later down the line
|
2023-10-19 16:22:13 +01:00 |
|
|
81105bf0d1
|
Added Skip Cutscene Functionality
|
2023-10-19 13:59:16 +01:00 |
|
|
9a94719541
|
Update Enemy Character for Rifle Animations
|
2023-10-19 11:59:56 +01:00 |
|
|
393b01fdcf
|
Implemented Intro Cutscene Stand in Frames (Partially)
|
2023-10-18 21:57:29 +01:00 |
|
|
14107df96c
|
Created Training Facility Level
|
2023-10-18 18:40:13 +01:00 |
|
|
7e02028ce8
|
Added Random Temp Rigntones for Hacked Enemies
|
2023-10-08 21:28:57 +01:00 |
|
|
9be0b373cf
|
Implemented Ring Module UI
|
2023-10-08 20:11:07 +01:00 |
|
|
2a9e30108d
|
Implemented Ring Module Class Functionality
|
2023-10-08 19:35:08 +01:00 |
|
|
9d36fa7846
|
Implemented Explosive Functionality
Needs to be linked with AI TakeDamage when everything is merged
|
2023-10-08 16:19:26 +01:00 |
|
|
8b90325502
|
Implemented Overload Modules UI
|
2023-10-07 16:40:58 +01:00 |
|
|
6bcc703974
|
Started Working on UI for Overload Module
|
2023-10-06 19:58:51 +01:00 |
|
|
0f5c983e75
|
Implemented AOverloadModule and its Activation Functions
|
2023-10-06 18:27:33 +01:00 |
|
|
b93e78108e
|
Added Stand-In Dead Enemy
|
2023-10-06 13:42:20 +01:00 |
|
|
3523823a5b
|
Implemented Vision Link Pings
Spawn on spotted enemies, can be seen through walls
|
2023-10-03 21:32:46 +01:00 |
|
|
6dee50a62b
|
Removed Redundant LOS Test Box
|
2023-10-03 20:30:36 +01:00 |
|