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								 Rafal Swierczek | 79a131cf59 | Added Post Processing from Apartment Hit Level to All Current Gameplay Levels | 2024-02-04 18:45:53 +00:00 |  | 
			
				
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								 Rafal Swierczek | 9d26ef66f4 | Added Custom Open World Spawn Location upon Completing a Main Bounty | 2024-02-04 18:36:42 +00:00 |  | 
			
				
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								 Rafal Swierczek | ce4f968151 | Implemented Loading and Saving Player Spawn Transform in Open World | 2024-02-04 17:59:01 +00:00 |  | 
			
				
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								 Rafal Swierczek | a2e80dcdf6 | Bugfix Player Maintains Velocity from Ship when Landing | 2024-02-04 13:58:25 +00:00 |  | 
			
				
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								 Rafal Swierczek | 412152bebd | Updated Main Menu Music Track | 2024-02-04 13:16:55 +00:00 |  | 
			
				
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								 Rafal Swierczek | 958542ac69 | Created Pause Menu with WIP Tab Functionality | 2024-02-04 02:43:48 +00:00 |  | 
			
				
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								 Rafal Swierczek | 162d9c85a4 | Setup Pause Menu Input | 2024-02-03 22:27:39 +00:00 |  | 
			
				
					|  | 38e83db047 | Merge pull request #9 from Games-Academy-Student-Work-23-24/dev Sir Philip Roy White Please Allow me to Gracefully Merge into Main Thank you!!!V-0.2.90 | 2024-02-02 20:06:33 +00:00 |  | 
			
				
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								 Rafal Swierczek | f0f04e1928 | Bugfix Build Issues with UnrealEd | 2024-02-02 19:55:51 +00:00 |  | 
			
				
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								 Rafal Swierczek | 71c79f00bd | BugFix Merge Errors With Apartment Level | 2024-02-02 18:43:10 +00:00 |  | 
			
				
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								 Rafal Swierczek | 3657ff2716 | Merge branch 'Environment-Appartment' into TempBuildSetup # Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-02-02 17:14:44 +00:00 |  | 
			
				
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								 REBECCA WYNN | 88a1bb58c7 | Post Process Volume added. Particles testing. livingroom rearranged major changes to visuals camera-wise | 2024-02-02 15:01:15 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | ade335d278 | Prepped Build | 2024-02-02 14:56:54 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | fe671e10fc | Bugfix Merge Errors | 2024-02-02 11:42:15 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | d943495179 | Merge branch 'attachment-bug-fix' into Bounty-System-Rework # Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset | 2024-02-02 10:57:40 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | bc8a390332 | Merge branch 'Dialogue-System' into Bounty-System-Rework | 2024-02-02 10:56:20 +00:00 |  | 
			
				
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								 Rafal Swierczek | 2364873041 | Added Weapons to Save System | 2024-02-02 03:46:50 +00:00 |  | 
			
				
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								 Rafal Swierczek | ca6dc22109 | Added Functional Elevator to Apartment Hit Level | 2024-02-02 02:39:40 +00:00 |  | 
			
				
					|  | 92316bac9d | Add Mayor Blueprint for Blockout | 2024-02-02 01:44:08 +00:00 |  | 
			
				
					|  | 022fc8445c | Reimplement Mayor Dialogue for Tutorial Level | 2024-02-02 01:22:38 +00:00 |  | 
			
				
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								 Rafal Swierczek | f6e015e029 | Merge branch 'Environment-Appartment' into Bounty-System-Rework # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap | 2024-02-01 23:35:34 +00:00 |  | 
			
				
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								 Rafal Swierczek | 71a416946f | Implemented Eliminate Timothy Huntsmer CheckPoint | 2024-02-01 23:33:51 +00:00 |  | 
			
				
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								 Rafal Swierczek | b63c4ea348 | Added Temp Main Menu Tracks by Kacper | 2024-02-01 19:56:42 +00:00 |  | 
			
				
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								 MH261677 | c0dadec878 | Added Silencer Equip Functionality to new workbench | 2024-02-01 18:49:11 +00:00 |  | 
			
				
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								 MH261677 | e59fa152c8 | Fixed rotation and positioning of silencer on pistols | 2024-02-01 18:48:45 +00:00 |  | 
			
				
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								 MH261677 | e218a28e22 | Created SilencerImage placeholder for UI | 2024-02-01 18:48:28 +00:00 |  | 
			
				
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								 MH261677 | 64fa82b2da | Created Attachment Tag to all attachments | 2024-02-01 18:48:15 +00:00 |  | 
			
				
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								 MH261677 | 8aa0b69436 | Added Primary and Secondary weapon meshes to workbench | 2024-02-01 17:26:02 +00:00 |  | 
			
				
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								 MH261677 | 9ae158b4e8 | Fixed BaseWeapon Recoil Crash Bug | 2024-02-01 17:24:33 +00:00 |  | 
			
				
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								 Rafal Swierczek | da57792207 | Bugfix Accidently Landing at LZ when Pressing F on Other Objects | 2024-02-01 16:40:49 +00:00 |  | 
			
				
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								 MH261677 | eaf5f6ca46 | Added Camera to Workbench for creating better UI | 2024-02-01 16:30:27 +00:00 |  | 
			
				
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								 MH261677 | 98bf5288ed | Added Widget Vars and UI State Checks to stop Idle Anims | 2024-02-01 16:30:10 +00:00 |  | 
			
				
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								 MH261677 | cec0b54b1a | Fixed Silencer for Rifles not positioned and rotated properly | 2024-02-01 15:49:52 +00:00 |  | 
			
				
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								 Rafal Swierczek | 971ed07da9 | Bugfix Loading into Incomplete Tutorial Loads the Player into Open World Instead of Tutorial Level | 2024-02-01 15:47:46 +00:00 |  | 
			
				
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								 Rafal Swierczek | e205f7522c | Integrated Tutorial Bounty and WIP Apartment Bounty using Save System | 2024-02-01 15:32:43 +00:00 |  | 
			
				
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								 MH261677 | 9329454318 | Reworked Attachment spawning code to be more universal | 2024-02-01 14:24:31 +00:00 |  | 
			
				
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								 Rafal Swierczek | 486753b814 | Reorganised Bounty System File Structure | 2024-02-01 03:59:07 +00:00 |  | 
			
				
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								 Rafal Swierczek | 3354a804cb | Added Temp Hover Bike and Implemented Lean Functionality | 2024-02-01 03:58:11 +00:00 |  | 
			
				
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								 LOUIS HORNE | 2b559ff268 | Added Rugs | 2024-01-31 12:59:00 +00:00 |  | 
			
				
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								 REBECCA WYNN | fa7bf26c93 | Added posters w/ textures not decorated level with them yet | 2024-01-29 12:03:19 +00:00 |  | 
			
				
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								 LOUIS HORNE | 8c4793a617 | Updated bed textures | 2024-01-26 20:08:23 +00:00 |  | 
			
				
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								 LOUIS HORNE | 5b63d14d88 | added door frame sttarted replacing walls with modular kit | 2024-01-26 18:52:17 +00:00 |  | 
			
				
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								 MARCEL HARA | 3990cefbc0 | Added Sockets to weapons for Silencer Attachment | 2024-01-26 18:36:03 +00:00 |  | 
			
				
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								 MARCEL HARA | e3af853bdd | Re-Worked Workbench code to use sockets instead of mesh loc | 2024-01-26 18:35:44 +00:00 |  | 
			
				
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								 MARCEL HARA | 57c55fb762 | Fixed Bench Not recognizing secondary weapon only | 2024-01-26 18:35:24 +00:00 |  | 
			
				
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								 MARCEL HARA | 1edfa037a1 | Changed Actor Tags & Removed Manual Mesh Attachment | 2024-01-26 18:35:03 +00:00 |  | 
			
				
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								 MARCEL HARA | f402fde148 | Created Temp Silencer Mesh | 2024-01-26 18:34:14 +00:00 |  | 
			
				
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								 REBECCA WYNN | 8de17be88e | added all boiler room assets everything for the boiler room (incl. textures) placed into new scene | 2024-01-26 14:41:08 +00:00 |  | 
			
				
					|  | dd9156e1fc | Update Dialogue to Validate Choice Structure | 2024-01-26 11:37:21 +00:00 |  | 
			
				
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								 Rafal Swierczek | 50650aa796 | Implemented Working Save System without Gameplay Functionality | 2024-01-26 02:22:54 +00:00 |  |