| 
							
							
								 Rafal Swierczek | dab2cb1664 | Updated Gadget Workbenches to Hide Gadgets after Picking Them Up | 2024-05-02 13:44:41 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | a0fd0c3269 | Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors | 2024-05-02 13:09:19 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | 55cc5e867f | Merge branch 'Environment-Miami' into dev # Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-05-01 21:21:33 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | f1045a6ad3 | Changed Scene | 2024-05-01 19:41:08 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | c6b90398d6 | Added modualr Window | 2024-05-01 19:36:25 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | 537d06a951 | Added ShopFront First Pass | 2024-05-01 17:38:16 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | beb9768d83 | Puddle Decal Improvement | 2024-05-01 05:37:21 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | dd598c5bfd | Added window to phone box | 2024-05-01 05:32:17 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | a6379b77e4 | Fixed Garage kit Re-imported assets and textures | 2024-05-01 05:20:46 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | de5cb392a5 | Optimised fish tank Shadow pool overflow - turned off shadows on some assets to increase performance | 2024-05-01 01:42:58 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | 263caaffad | Merge art Appartment branch into art Miami branch | 2024-05-01 01:30:40 +01:00 |  | 
			
				
					| 
							
							
								 CHRIS FARRER | cc9d590cfc | Added Trash Bin and Can with textures | 2024-04-30 14:00:09 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 456730f263 | Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints | 2024-04-30 11:35:21 +01:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | 7f2e481d3c | Added fire extinguisher, billboard, garage kit | 2024-04-29 18:48:39 +01:00 |  | 
			
				
					|  | 59928b697e | Add Inventory Right Click Context Menu | 2024-04-29 18:35:19 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 553a100aaa | Created Retrieve Weapon Checkpoint | 2024-04-29 17:21:15 +01:00 |  | 
			
				
					|  | 921cf41e1c | Bugfix No Voice Over Data | 2024-04-29 17:05:08 +01:00 |  | 
			
				
					|  | 2acea77079 | Add UI Fonts to Engine | 2024-04-29 15:58:40 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 8adae0d977 | Shortened Combat Training Introduction Cinematic | 2024-04-29 13:26:28 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 131072c9c8 | Reduced Wave Mini Game Duration and Increased Wave Density | 2024-04-29 11:43:14 +01:00 |  | 
			
				
					| 
							
							
								 KACPER Szelest | a56cf9dce5 | Added all voice lines in folders into the game folder | 2024-04-26 17:35:33 +01:00 |  | 
			
				
					| 
							
							
								 MADELINE SPRUCE | 0ee0887fe6 | Added dinnig room textures to scene | 2024-04-26 11:23:09 +01:00 |  | 
			
				
					| 
							
							
								 MADELINE SPRUCE | 2ffd595f4b | Added Assault Riffle Low Poly | 2024-04-26 10:06:43 +01:00 |  | 
			
				
					|  | b62d7d75de | Add Recent Blueprint Plugin | 2024-04-26 03:30:26 +01:00 |  | 
			
				
					|  | a5e8a8db13 | Update Dialogue System to Handle Voice Overs | 2024-04-26 03:23:22 +01:00 |  | 
			
				
					|  | 7bbbb5b830 | Update AI for Increased Rotation Speed and Investigation Speed | 2024-04-26 03:05:39 +01:00 |  | 
			
				
					|  | 8bca6dd4c5 | Merge remote-tracking branch 'origin/dev' into Music-System # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset | 2024-04-26 02:59:12 +01:00 |  | 
			
				
					|  | 75fc2e0aca | Update Music System to Be Responsive | 2024-04-26 02:53:28 +01:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | 855ccd6c01 | Updated PhoneBox | 2024-04-25 17:47:30 +01:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | 7e6b502360 | Added Neon Signs Placed Manhole covers | 2024-04-25 15:21:16 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | 3ee125c931 | Merged Final Area to New Tutorial Map and fixed extra issues | 2024-04-25 10:10:05 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | 3f87f9cbaa | Created Final Area of Tutorial | 2024-04-25 09:23:46 +01:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | bfc79a80d1 | Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami # Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap | 2024-04-24 17:28:00 +01:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | dd8b227839 | Added Phonebox and Manhole Cover | 2024-04-24 17:27:23 +01:00 |  | 
			
				
					| 
							
							
								 REBECCA WYNN | 0ed87ef441 | cont. inerior and exterior of parlour also added quick general particle effect alongside dressing the building | 2024-04-24 17:08:31 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | 46de66e5ed | Fixed Merge Errors | 2024-04-24 16:42:35 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | e00ae75cc4 | Merge branch 'proper-loading-screen' into dev # Conflicts:
#	EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
#	EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset | 2024-04-24 16:29:13 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | a144a74d80 | Finished Loading Screen and added loading assets | 2024-04-24 16:26:27 +01:00 |  | 
			
				
					| 
							
							
								 MH261677 | b64b871225 | Added Async Loading To Project | 2024-04-24 15:01:41 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | 959b377802 | ManholeDecal | 2024-04-24 03:17:13 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 87a4bb4229 | Bugfix Missing Ref in Vision Pulse
						
						
						
						
						
						
							
 V-0.7.1 | 2024-04-23 12:23:40 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 00612596d5 | Merge branch 'Tutorial-Checkpoints' into dev # Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-04-23 12:04:49 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 16784b051f | Implemented Checkpoints for Gadget Tutorial Area
						
						
						
						
						
						
							
 V-0.7.0 | 2024-04-23 05:01:05 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | a0cb8d43c3 | Implemented Gun Range Checkpoints | 2024-04-23 03:20:39 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | ce980cb035 | Implemented Tutorial Checkpoints Through to Maintenance Area | 2024-04-23 02:25:53 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | c79a1e50e7 | Implemented Intro Cinematic Checkpoint | 2024-04-23 01:59:38 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 0a15ed721c | Implemented New Mayor | 2024-04-23 01:55:25 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 2249e0fa6c | Created Gadget Training Room Related Cinematic Sequences | 2024-04-23 01:14:50 +01:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 7afc38c423 | Created Tutorial Intro Sequence | 2024-04-23 00:00:31 +01:00 |  | 
			
				
					| 
							
							
								 Louis Horne | 6a656e1d6a | Merge branch 'Outside-Lighting-Pass' into dev # Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-04-22 23:04:49 +01:00 |  |