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ab7127d52a
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Update AI to Implement AI Sense Sound Emitting & Response
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2024-04-10 15:37:11 +01:00 |
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ffc668ad6d
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Add Dialogue for Lobby Security & Bouncer
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2024-03-22 12:15:40 +00:00 |
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a5493b8a2c
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Add Favour System Characters w/ Animations
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2024-03-22 06:59:54 +00:00 |
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Rafal Swierczek
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ebb981646d
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Fixed AI and Shot Collision Issues
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2024-03-18 21:54:41 +00:00 |
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Rafal Swierczek
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0b12f2e0df
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Merge branch 'PartyCrowdAI' into dev
# Conflicts:
# EndlessVendetta/Config/DefaultEngine.ini
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2024-03-17 17:51:57 +00:00 |
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7ae5c1f349
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Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers
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2024-03-15 10:45:11 +00:00 |
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Rafal Swierczek
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1ab1120346
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Imported Mixamo Martha Char and Hip Hop Dance Anim
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2024-03-15 04:11:34 +00:00 |
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Rafal Swierczek
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ce2ed54125
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Imported Mixamo Lewis Char with Rumba Dance Anim
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2024-03-15 03:55:41 +00:00 |
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Rafal Swierczek
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f495cb61f2
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Imported Mixamo Brian Char with Silly Dance Anim
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2024-03-15 03:43:38 +00:00 |
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Rafal Swierczek
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580edbf666
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Disabled Shadows on Partying AI
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2024-03-15 03:26:21 +00:00 |
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Rafal Swierczek
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6d12f96306
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Imported Mixamo Josh Char with Argue Anim
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2024-03-15 03:23:43 +00:00 |
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Rafal Swierczek
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b34356e594
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Imported Mixamo Josh Char with Argue Anims
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2024-03-15 03:09:42 +00:00 |
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Rafal Swierczek
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426a24352a
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Imported Mixamo Kate Character with Talking on the Phone Anim
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2024-03-15 02:44:11 +00:00 |
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Rafal Swierczek
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c5d7e354c6
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Imported Mixamo Leonard Char with Happy Idle Anim
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2024-03-15 02:28:33 +00:00 |
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Rafal Swierczek
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96ff0756ca
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Imported Mixamo Louise Char with Sitting Animation
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2024-03-15 01:29:37 +00:00 |
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Rafal Swierczek
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fc6ee5e4da
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Implemented Temp Party Area Functionality
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2024-03-13 23:07:35 +00:00 |
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Rafal Swierczek
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5e68eec467
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Created Crowd AI Base with Escaping Behaviour
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2024-03-13 23:06:57 +00:00 |
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fd9c37d148
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Bugfix Stuck on Face Rotation on Attack
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2024-02-29 04:32:37 +00:00 |
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82f20c6a3b
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Update AI Movement to Improve Rotation & Walk Path
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2024-02-29 03:16:06 +00:00 |
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768d53549f
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Update AI for Improved Hit Detection & Projectiles
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2024-02-29 02:57:55 +00:00 |
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71d5e4dc23
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Add Restricted Area UI to Prompt Player if in Restricted Space
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2024-02-27 20:03:34 +00:00 |
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c392ebc5c3
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Update Pistol for Projectile, VFX & SFX Relative to Crosshair
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2024-02-27 19:46:35 +00:00 |
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fcbd125dbd
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Add Restricted Zone Actor for Restricted Access Areas
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2024-02-27 18:36:30 +00:00 |
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52229f8975
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Update AI for Hostility Levels
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2024-02-27 17:32:29 +00:00 |
|
Rafal Swierczek
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0012488f1d
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Merge branch 'PauseMenuTabs' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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2024-02-23 07:04:45 +00:00 |
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350a1d3b65
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Update AI for Segregated Player Position Knowledge
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2024-02-23 06:45:09 +00:00 |
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0e6c2d5d05
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Update Enemy AI to Shoot w/ VFX, SFX & Animation
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2024-02-16 19:04:14 +00:00 |
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a7d57e34a9
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Add SFX Montages for Pistol w/ Silenced Option
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2024-02-16 18:16:50 +00:00 |
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bf46adfb47
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Add Niagara VFX Assets for Shooting
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2024-02-16 15:14:57 +00:00 |
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d7900e1d23
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Bugfix AI not Patrolling After Reaching Last Known Location
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2024-02-16 15:14:50 +00:00 |
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1df18ee825
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Add Enemy AI Animation Blueprint for Pistol
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2024-02-16 15:14:50 +00:00 |
|
Rafal Swierczek
|
40a50cc62c
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Added Standin Pest Control Side Bounty and Checkpoint
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2024-02-16 14:10:00 +00:00 |
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9a94719541
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Update Enemy Character for Rifle Animations
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2023-10-19 11:59:56 +01:00 |
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7a9488e13a
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Add Rifle Animation Locomotion for AI
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2023-10-19 11:58:47 +01:00 |
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7f879a526e
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Added Mixamo Pistol Locomotion for AI
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2023-10-16 16:16:08 +01:00 |
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975818c157
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Update Control Rig to Use Inverse Kinematics
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2023-10-16 14:34:48 +01:00 |
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d932cd7e70
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Add Pistol Reload and Idle Animations for AI
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2023-10-16 14:31:49 +01:00 |
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774b1f696e
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Add Pistol Equip Animation for AI
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2023-10-16 12:47:01 +01:00 |
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e82bf8d68c
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Add Animation Blueprint for Custom AI Animations
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2023-10-16 12:40:54 +01:00 |
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1b89a119f9
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Retargeted Animations for UE5 Manny
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2023-10-16 12:39:56 +01:00 |
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280644da78
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Update Enemy AI for Alert Level 2 - Hunt Player
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2023-10-12 11:35:12 +01:00 |
|
MH261677
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e03c19e421
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Update Enemy Character for Damage Implementation
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2023-10-09 14:27:40 +01:00 |
|
Rafal Swierczek
|
e3b1d215ef
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Bugfix Enemy Behaviour Tree for Random Patroling
|
2023-10-09 13:36:49 +01:00 |
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d9cdf94757
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Merge branch 'dev' into Stealth-AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
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2023-10-09 11:32:20 +01:00 |
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13e86b5288
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Add AIControlHub for AI Alert Level Synchronisation
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2023-10-09 03:41:14 +01:00 |
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a86eb14b35
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Update Enemy AI for Hearing Perception
|
2023-10-09 03:03:00 +01:00 |
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b6fd4e0d75
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Add AI Service for Variable Speed Changes
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2023-10-09 01:58:53 +01:00 |
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df7ca8b0db
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Update Enemy AI for Patrol Pathing
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2023-10-09 01:31:01 +01:00 |
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af34f6a587
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Update Blackboard Key to Include Cover Location
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2023-10-04 02:30:47 +01:00 |
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c69b61c650
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Add EQS, BP Companion Character for Companion Pathing
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2023-10-04 02:26:11 +01:00 |
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