56 Commits

Author SHA1 Message Date
ab7127d52a Update AI to Implement AI Sense Sound Emitting & Response 2024-04-10 15:37:11 +01:00
ffc668ad6d Add Dialogue for Lobby Security & Bouncer 2024-03-22 12:15:40 +00:00
a5493b8a2c Add Favour System Characters w/ Animations 2024-03-22 06:59:54 +00:00
Rafal Swierczek
ebb981646d Fixed AI and Shot Collision Issues 2024-03-18 21:54:41 +00:00
Rafal Swierczek
0b12f2e0df Merge branch 'PartyCrowdAI' into dev
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
2024-03-17 17:51:57 +00:00
7ae5c1f349 Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers 2024-03-15 10:45:11 +00:00
Rafal Swierczek
1ab1120346 Imported Mixamo Martha Char and Hip Hop Dance Anim 2024-03-15 04:11:34 +00:00
Rafal Swierczek
ce2ed54125 Imported Mixamo Lewis Char with Rumba Dance Anim 2024-03-15 03:55:41 +00:00
Rafal Swierczek
f495cb61f2 Imported Mixamo Brian Char with Silly Dance Anim 2024-03-15 03:43:38 +00:00
Rafal Swierczek
580edbf666 Disabled Shadows on Partying AI 2024-03-15 03:26:21 +00:00
Rafal Swierczek
6d12f96306 Imported Mixamo Josh Char with Argue Anim 2024-03-15 03:23:43 +00:00
Rafal Swierczek
b34356e594 Imported Mixamo Josh Char with Argue Anims 2024-03-15 03:09:42 +00:00
Rafal Swierczek
426a24352a Imported Mixamo Kate Character with Talking on the Phone Anim 2024-03-15 02:44:11 +00:00
Rafal Swierczek
c5d7e354c6 Imported Mixamo Leonard Char with Happy Idle Anim 2024-03-15 02:28:33 +00:00
Rafal Swierczek
96ff0756ca Imported Mixamo Louise Char with Sitting Animation 2024-03-15 01:29:37 +00:00
Rafal Swierczek
fc6ee5e4da Implemented Temp Party Area Functionality 2024-03-13 23:07:35 +00:00
Rafal Swierczek
5e68eec467 Created Crowd AI Base with Escaping Behaviour 2024-03-13 23:06:57 +00:00
fd9c37d148 Bugfix Stuck on Face Rotation on Attack 2024-02-29 04:32:37 +00:00
82f20c6a3b Update AI Movement to Improve Rotation & Walk Path 2024-02-29 03:16:06 +00:00
768d53549f Update AI for Improved Hit Detection & Projectiles 2024-02-29 02:57:55 +00:00
71d5e4dc23 Add Restricted Area UI to Prompt Player if in Restricted Space 2024-02-27 20:03:34 +00:00
c392ebc5c3 Update Pistol for Projectile, VFX & SFX Relative to Crosshair 2024-02-27 19:46:35 +00:00
fcbd125dbd Add Restricted Zone Actor for Restricted Access Areas 2024-02-27 18:36:30 +00:00
52229f8975 Update AI for Hostility Levels 2024-02-27 17:32:29 +00:00
Rafal Swierczek
0012488f1d Merge branch 'PauseMenuTabs' into dev
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-23 07:04:45 +00:00
350a1d3b65 Update AI for Segregated Player Position Knowledge 2024-02-23 06:45:09 +00:00
0e6c2d5d05 Update Enemy AI to Shoot w/ VFX, SFX & Animation 2024-02-16 19:04:14 +00:00
a7d57e34a9 Add SFX Montages for Pistol w/ Silenced Option 2024-02-16 18:16:50 +00:00
bf46adfb47 Add Niagara VFX Assets for Shooting 2024-02-16 15:14:57 +00:00
d7900e1d23 Bugfix AI not Patrolling After Reaching Last Known Location 2024-02-16 15:14:50 +00:00
1df18ee825 Add Enemy AI Animation Blueprint for Pistol 2024-02-16 15:14:50 +00:00
Rafal Swierczek
40a50cc62c Added Standin Pest Control Side Bounty and Checkpoint 2024-02-16 14:10:00 +00:00
9a94719541 Update Enemy Character for Rifle Animations 2023-10-19 11:59:56 +01:00
7a9488e13a Add Rifle Animation Locomotion for AI 2023-10-19 11:58:47 +01:00
7f879a526e Added Mixamo Pistol Locomotion for AI 2023-10-16 16:16:08 +01:00
975818c157 Update Control Rig to Use Inverse Kinematics 2023-10-16 14:34:48 +01:00
d932cd7e70 Add Pistol Reload and Idle Animations for AI 2023-10-16 14:31:49 +01:00
774b1f696e Add Pistol Equip Animation for AI 2023-10-16 12:47:01 +01:00
e82bf8d68c Add Animation Blueprint for Custom AI Animations 2023-10-16 12:40:54 +01:00
1b89a119f9 Retargeted Animations for UE5 Manny 2023-10-16 12:39:56 +01:00
280644da78 Update Enemy AI for Alert Level 2 - Hunt Player 2023-10-12 11:35:12 +01:00
MH261677
e03c19e421 Update Enemy Character for Damage Implementation 2023-10-09 14:27:40 +01:00
Rafal Swierczek
e3b1d215ef Bugfix Enemy Behaviour Tree for Random Patroling 2023-10-09 13:36:49 +01:00
d9cdf94757 Merge branch 'dev' into Stealth-AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-10-09 11:32:20 +01:00
13e86b5288 Add AIControlHub for AI Alert Level Synchronisation 2023-10-09 03:41:14 +01:00
a86eb14b35 Update Enemy AI for Hearing Perception 2023-10-09 03:03:00 +01:00
b6fd4e0d75 Add AI Service for Variable Speed Changes 2023-10-09 01:58:53 +01:00
df7ca8b0db Update Enemy AI for Patrol Pathing 2023-10-09 01:31:01 +01:00
af34f6a587 Update Blackboard Key to Include Cover Location 2023-10-04 02:30:47 +01:00
c69b61c650 Add EQS, BP Companion Character for Companion Pathing 2023-10-04 02:26:11 +01:00