|  | 8bca6dd4c5 | Merge remote-tracking branch 'origin/dev' into Music-System # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset | 2024-04-26 02:59:12 +01:00 |  | 
			
				
					|  | 75fc2e0aca | Update Music System to Be Responsive | 2024-04-26 02:53:28 +01:00 |  | 
			
				
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								 LOUIS HORNE | 855ccd6c01 | Updated PhoneBox | 2024-04-25 17:47:30 +01:00 |  | 
			
				
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								 LOUIS HORNE | 7e6b502360 | Added Neon Signs Placed Manhole covers | 2024-04-25 15:21:16 +01:00 |  | 
			
				
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								 MH261677 | 3ee125c931 | Merged Final Area to New Tutorial Map and fixed extra issues | 2024-04-25 10:10:05 +01:00 |  | 
			
				
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								 MH261677 | 3f87f9cbaa | Created Final Area of Tutorial | 2024-04-25 09:23:46 +01:00 |  | 
			
				
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								 LOUIS HORNE | bfc79a80d1 | Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami # Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap | 2024-04-24 17:28:00 +01:00 |  | 
			
				
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								 LOUIS HORNE | dd8b227839 | Added Phonebox and Manhole Cover | 2024-04-24 17:27:23 +01:00 |  | 
			
				
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								 REBECCA WYNN | 0ed87ef441 | cont. inerior and exterior of parlour also added quick general particle effect alongside dressing the building | 2024-04-24 17:08:31 +01:00 |  | 
			
				
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								 MH261677 | 46de66e5ed | Fixed Merge Errors | 2024-04-24 16:42:35 +01:00 |  | 
			
				
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								 MH261677 | e00ae75cc4 | Merge branch 'proper-loading-screen' into dev # Conflicts:
#	EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
#	EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset | 2024-04-24 16:29:13 +01:00 |  | 
			
				
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								 MH261677 | a144a74d80 | Finished Loading Screen and added loading assets | 2024-04-24 16:26:27 +01:00 |  | 
			
				
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								 MH261677 | b64b871225 | Added Async Loading To Project | 2024-04-24 15:01:41 +01:00 |  | 
			
				
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								 Louis Horne | 959b377802 | ManholeDecal | 2024-04-24 03:17:13 +01:00 |  | 
			
				
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								 Rafal Swierczek | 87a4bb4229 | Bugfix Missing Ref in Vision Pulse
						
						
						
						
						
						
							
 V-0.7.1 | 2024-04-23 12:23:40 +01:00 |  | 
			
				
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								 Rafal Swierczek | 00612596d5 | Merge branch 'Tutorial-Checkpoints' into dev # Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-04-23 12:04:49 +01:00 |  | 
			
				
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								 Rafal Swierczek | 16784b051f | Implemented Checkpoints for Gadget Tutorial Area
						
						
						
						
						
						
							
 V-0.7.0 | 2024-04-23 05:01:05 +01:00 |  | 
			
				
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								 Rafal Swierczek | a0cb8d43c3 | Implemented Gun Range Checkpoints | 2024-04-23 03:20:39 +01:00 |  | 
			
				
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								 Rafal Swierczek | ce980cb035 | Implemented Tutorial Checkpoints Through to Maintenance Area | 2024-04-23 02:25:53 +01:00 |  | 
			
				
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								 Rafal Swierczek | c79a1e50e7 | Implemented Intro Cinematic Checkpoint | 2024-04-23 01:59:38 +01:00 |  | 
			
				
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								 Rafal Swierczek | 0a15ed721c | Implemented New Mayor | 2024-04-23 01:55:25 +01:00 |  | 
			
				
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								 Rafal Swierczek | 2249e0fa6c | Created Gadget Training Room Related Cinematic Sequences | 2024-04-23 01:14:50 +01:00 |  | 
			
				
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								 Rafal Swierczek | 7afc38c423 | Created Tutorial Intro Sequence | 2024-04-23 00:00:31 +01:00 |  | 
			
				
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								 Louis Horne | 6a656e1d6a | Merge branch 'Outside-Lighting-Pass' into dev # Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-04-22 23:04:49 +01:00 |  | 
			
				
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								 REBECCA WYNN | 2724126a88 | parlour exterior first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd | 2024-04-22 17:25:17 +01:00 |  | 
			
				
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								 MH261677 | 1c70bba094 | Merge branch 'GadgetTutorialRevamp' into dev | 2024-04-22 16:12:41 +01:00 |  | 
			
				
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								 MH261677 | 98dac51086 | Properly merged stealth area into new tut | 2024-04-22 16:12:06 +01:00 |  | 
			
				
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								 Rafal Swierczek | 53dea5ccc0 | Removed Fake Loading Screen | 2024-04-22 16:03:35 +01:00 |  | 
			
				
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								 MH261677 | ea44f7a393 | Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp | 2024-04-22 15:56:48 +01:00 |  | 
			
				
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								 MH261677 | cd2ba9ea83 | Enabled AsyncLoading Plugin for Asynchronus loading screen | 2024-04-22 15:28:52 +01:00 |  | 
			
				
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								 Rafal Swierczek | 3185c41ae5 | Implemented Target Supply Station | 2024-04-22 15:22:13 +01:00 |  | 
			
				
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								 REBECCA WYNN | 7798584a03 | first arcade pass replaced pachinko blocks with untextured arcade cabinets. 1st lighting pass too | 2024-04-22 15:04:14 +01:00 |  | 
			
				
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								 MH261677 | 7b280c9016 | Polished whole tutorial area more and finished stealth zone | 2024-04-22 12:54:05 +01:00 |  | 
			
				
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								 MH261677 | adcb51ccdd | Created Red Variant of light | 2024-04-22 12:53:52 +01:00 |  | 
			
				
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								 Rafal Swierczek | 16638ff0b1 | Implemented and Setup Wave System for Gadget Tutorial Mini Game | 2024-04-22 12:24:11 +01:00 |  | 
			
				
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								 Rafal Swierczek | 454b1165e7 | Implemented Brain Virus AI Death Sequence | 2024-04-21 15:29:04 +01:00 |  | 
			
				
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								 MH261677 | f14122caed | Grip Attachment now lowers recoil for all weapons | 2024-04-20 16:33:55 +01:00 |  | 
			
				
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								 Rafal Swierczek | ebb491bced | Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp | 2024-04-20 15:35:18 +01:00 |  | 
			
				
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								 Louis Horne | 22855e8f1e | Added more Pipes | 2024-04-20 03:44:32 +01:00 |  | 
			
				
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								 Louis Horne | a31559daf4 | Added and placed extra pipe part | 2024-04-19 22:50:28 +01:00 |  | 
			
				
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								 LOUIS HORNE | 48889272da | Added Road Signs | 2024-04-19 16:59:38 +01:00 |  | 
			
				
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								 REBECCA WYNN | 66652ce0ec | adjusted laundrette optimised floors and changed lighting of parlour | 2024-04-19 14:53:13 +01:00 |  | 
			
				
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								 MADELINE SPRUCE | 4f1ff8feff | Dinning Room Added dinning room assets no textures yet | 2024-04-19 11:51:07 +01:00 |  | 
			
				
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								 Rafal Swierczek | 7574f8b921 | Implemented Brain Virus AI Functionality | 2024-04-19 00:27:15 +01:00 |  | 
			
				
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								 Rafal Swierczek | 7d1cd80a4b | Added Set Dressing to Gadget Training Room | 2024-04-18 23:22:10 +01:00 |  | 
			
				
					|  | 10938d7b8d | Update Combat Audio Automation for Timing Engine & Track Queue | 2024-04-18 22:06:38 +01:00 |  | 
			
				
					|  | 0b9791086e | Update AI, Character to Detect If Being Investigated | 2024-04-18 21:26:09 +01:00 |  | 
			
				
					|  | 6e056a94f2 | Update AI, Character to Detect If Player is In Combat | 2024-04-18 21:12:47 +01:00 |  | 
			
				
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								 Louis Horne | e61925516a | Added Fire Hydrant and Bus stop | 2024-04-18 19:31:18 +01:00 |  | 
			
				
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								 REBECCA WYNN | 546f09e343 | finish laundrette added and dressed laundrette location. also made arcade carpet and layed floor | 2024-04-18 18:49:49 +01:00 |  |