be22eae329 
							
						 
					 
					
						
						
							
							Reparented Bounty Director to an Interactable Actor  
						
						 
						
						
						
						
					 
					
						2023-10-11 14:59:17 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							17916321f2 
							
						 
					 
					
						
						
							
							Implemented Favour Buying System Wituout UI  
						
						 
						
						
						
						
					 
					
						2023-10-11 13:20:28 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							546e7b4a6d 
							
						 
					 
					
						
						
							
							Created new Main Bounty Class  
						
						 
						
						... 
						
						
						
						Seperates new properties and behaviours associated with only the main bounties and not any other bounties 
						
						
					 
					
						2023-10-11 10:59:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c6db0146e4 
							
						 
					 
					
						
						
							
							Implemented Simple Bounty Alterations  
						
						 
						
						
						
						
					 
					
						2023-10-10 19:54:01 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							3c1d16c967 
							
						 
					 
					
						
						
							
							Added Custom Bounty Altering Effect UFunctions  
						
						 
						
						
						
						
					 
					
						2023-10-10 19:11:29 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							72e445efed 
							
						 
					 
					
						
						
							
							Reverted Return To Ship Checkpoint Functionality  
						
						 
						
						... 
						
						
						
						Revert back to a bounty being completed when no more checkpoints exist for it, rather than having an uncompletable return to ship cp which is ignored when considering completion requirements 
						
						
					 
					
						2023-10-10 18:47:33 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							147dcaef6f 
							
						 
					 
					
						
						
							
							Implemented Side Bounties Awarding Favours  
						
						 
						
						
						
						
					 
					
						2023-10-10 18:21:54 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							fa679b06b4 
							
						 
					 
					
						
						
							
							Reworked Side Bounty Spawning Technique  
						
						 
						
						... 
						
						
						
						Every Bounty now stores there own side bounties, however, the bounty director still spawns them in 
						
						
					 
					
						2023-10-10 18:04:18 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							9e09c569db 
							
						 
					 
					
						
						
							
							Fixed camera returning to correct position  
						
						 
						
						
						
						
					 
					
						2023-10-10 14:23:03 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							79ef9a3de1 
							
						 
					 
					
						
						
							
							Fixed Crosshair Not returning to proper Position  
						
						 
						
						
						
						
					 
					
						2023-10-10 13:14:09 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							caf7254f10 
							
						 
					 
					
						
						
							
							Updated FireRate for Base Pistol Weapon  
						
						 
						
						
						
						
					 
					
						2023-10-10 13:13:53 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							13d96ad67c 
							
						 
					 
					
						
						
							
							Tweaked AR Recoil Vals and Added Moving Error to all weapons  
						
						 
						
						
						
						
					 
					
						2023-10-10 12:58:45 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							cd38898a58 
							
						 
					 
					
						
						
							
							Updated Weapon Recoil to KeepFiring but Remove Pitch  
						
						 
						
						
						
						
					 
					
						2023-10-09 23:52:08 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							f427b07bb9 
							
						 
					 
					
						
						
							
							Attempted Change to Recoil Timing for Weapons  
						
						 
						
						
						
						
					 
					
						2023-10-09 14:51:50 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rafal Swierczek 
							
						 
					 
					
						
						
						
						
							
						
						
							7bf1f7b59d 
							
						 
					 
					
						
						
							
							Prepared AI Test Level for Showcase  
						
						 
						
						
						
						
					 
					
						2023-10-09 14:45:01 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							e03c19e421 
							
						 
					 
					
						
						
							
							Update Enemy Character for Damage Implementation  
						
						 
						
						
						
						
					 
					
						2023-10-09 14:27:40 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							29b436434b 
							
						 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/dev' into WeaponSystem  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset 
						
						
					 
					
						2023-10-09 14:01:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							be4ea78ab4 
							
						 
					 
					
						
						
							
							Modified recoil limits  
						
						 
						
						
						
						
					 
					
						2023-10-09 13:51:21 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							8f71d77945 
							
						 
					 
					
						
						
							
							Started to modify recoil camera for more realistic weapon fire  
						
						 
						
						
						
						
					 
					
						2023-10-09 13:50:54 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rafal Swierczek 
							
						 
					 
					
						
						
						
						
							
						
						
							33b9593f94 
							
						 
					 
					
						
						
							
							Update Explosive & AI for Damage Implementation  
						
						 
						
						
						
						
					 
					
						2023-10-09 13:37:42 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rafal Swierczek 
							
						 
					 
					
						
						
						
						
							
						
						
							e3b1d215ef 
							
						 
					 
					
						
						
							
							Bugfix Enemy Behaviour Tree for Random Patroling  
						
						 
						
						
						
						
					 
					
						2023-10-09 13:36:49 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Louis Horne 
							
						 
					 
					
						
						
						
						
							
						
						
							b75bc0768c 
							
						 
					 
					
						
						
							
							Add second floor to the tutorial blockout  
						
						 
						
						... 
						
						
						
						I finished the second floor and lit the inside of the first floor 
						
						
					 
					
						2023-10-09 12:10:49 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d9cdf94757 
							
						 
					 
					
						
						
							
							Merge branch 'dev' into Stealth-AI  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h 
						
						
					 
					
						2023-10-09 11:32:20 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							0f465d1631 
							
						 
					 
					
						
						
							
							Merge branch 'WeaponSystem' into dev  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLinkEnemyLOSTest.cpp 
						
						
					 
					
						2023-10-09 11:02:05 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							13e86b5288 
							
						 
					 
					
						
						
							
							Add AIControlHub for AI Alert Level Synchronisation  
						
						 
						
						
						
						
					 
					
						2023-10-09 03:41:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a86eb14b35 
							
						 
					 
					
						
						
							
							Update Enemy AI for Hearing Perception  
						
						 
						
						
						
						
					 
					
						2023-10-09 03:03:00 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b6fd4e0d75 
							
						 
					 
					
						
						
							
							Add AI Service for Variable Speed Changes  
						
						 
						
						
						
						
					 
					
						2023-10-09 01:58:53 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							df7ca8b0db 
							
						 
					 
					
						
						
							
							Update Enemy AI for Patrol Pathing  
						
						 
						
						
						
						
					 
					
						2023-10-09 01:31:01 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							7e02028ce8 
							
						 
					 
					
						
						
							
							Added Random Temp Rigntones for Hacked Enemies  
						
						 
						
						
						
						
					 
					
						2023-10-08 21:28:57 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4ac12b8794 
							
						 
					 
					
						
						
							
							Implemented Explosive Sound Cue to Explosions  
						
						 
						
						
						
						
					 
					
						2023-10-08 21:12:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							9be0b373cf 
							
						 
					 
					
						
						
							
							Implemented Ring Module UI  
						
						 
						
						
						
						
					 
					
						2023-10-08 20:11:07 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c58c400d43 
							
						 
					 
					
						
						
							
							Update Characters to Use Built-in TakeDamage Function  
						
						 
						
						
						
						
					 
					
						2023-10-08 20:09:31 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2a9e30108d 
							
						 
					 
					
						
						
							
							Implemented Ring Module Class Functionality  
						
						 
						
						
						
						
					 
					
						2023-10-08 19:35:08 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							9d36fa7846 
							
						 
					 
					
						
						
							
							Implemented Explosive Functionality  
						
						 
						
						... 
						
						
						
						Needs to be linked with AI TakeDamage when everything is merged 
						
						
					 
					
						2023-10-08 16:19:26 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							877f485fa4 
							
						 
					 
					
						
						
							
							Added Starter Pack Explosion Effect to Explosion BP  
						
						 
						
						
						
						
					 
					
						2023-10-08 16:18:36 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							0e401a6f62 
							
						 
					 
					
						
						
							
							Added reload functionality for all current and future weapons  
						
						 
						
						
						
						
					 
					
						2023-10-08 15:06:31 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MH261677 
							
						 
					 
					
						
						
						
						
							
						
						
							3c75d16e4b 
							
						 
					 
					
						
						
							
							Added working ammo count to all weapons  
						
						 
						
						
						
						
					 
					
						2023-10-08 14:51:11 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8b90325502 
							
						 
					 
					
						
						
							
							Implemented Overload Modules UI  
						
						 
						
						
						
						
					 
					
						2023-10-07 16:40:58 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							56df964103 
							
						 
					 
					
						
						
							
							Fixed Sphere Component not Despawning After Using OM  
						
						 
						
						
						
						
					 
					
						2023-10-07 13:21:35 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8a8421c03f 
							
						 
					 
					
						
						
							
							Update AI Characters for Ragdoll on Death  
						
						 
						
						
						
						
					 
					
						2023-10-07 01:05:17 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d4b7c4b2d6 
							
						 
					 
					
						
						
							
							Update Characters to Implement Damage Control  
						
						 
						
						
						
						
					 
					
						2023-10-07 00:52:40 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8ef1ecf488 
							
						 
					 
					
						
						
							
							Updated PlayerCharacter to Crouch  
						
						 
						
						
						
						
					 
					
						2023-10-07 00:30:37 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							6bcc703974 
							
						 
					 
					
						
						
							
							Started Working on UI for Overload Module  
						
						 
						
						
						
						
					 
					
						2023-10-06 19:58:51 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							588b2e5a91 
							
						 
					 
					
						
						
							
							Implemented a Generic Explosive Class  
						
						 
						
						
						
						
					 
					
						2023-10-06 18:27:57 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							0f5c983e75 
							
						 
					 
					
						
						
							
							Implemented AOverloadModule and its Activation Functions  
						
						 
						
						
						
						
					 
					
						2023-10-06 18:27:33 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcel Hara 
							
						 
					 
					
						
						
						
						
							
						
						
							c025d84a90 
							
						 
					 
					
						
						
							
							Changed weapon values  
						
						 
						
						
						
						
					 
					
						2023-10-06 17:29:55 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcel Hara 
							
						 
					 
					
						
						
						
						
							
						
						
							13a3900e6d 
							
						 
					 
					
						
						
							
							Added Aim In Functionality for weapons  
						
						 
						
						
						
						
					 
					
						2023-10-06 17:21:17 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcel Hara 
							
						 
					 
					
						
						
						
						
							
						
						
							2c29972810 
							
						 
					 
					
						
						
							
							Added Basic weapon scope in functionality  
						
						 
						
						
						
						
					 
					
						2023-10-06 16:11:28 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b93e78108e 
							
						 
					 
					
						
						
							
							Added Stand-In Dead Enemy  
						
						 
						
						
						
						
					 
					
						2023-10-06 13:42:20 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Louis Horne 
							
						 
					 
					
						
						
						
						
							
						
						
							262de913ce 
							
						 
					 
					
						
						
							
							Continue Tutorial Hit Blockout  
						
						 
						
						... 
						
						
						
						Finished the first floor of the tutorial hit.
Carrying on to the upper floor later. 
						
						
					 
					
						2023-10-06 10:40:08 +01:00