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fd9c37d148
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Bugfix Stuck on Face Rotation on Attack
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2024-02-29 04:32:37 +00:00 |
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82f20c6a3b
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Update AI Movement to Improve Rotation & Walk Path
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2024-02-29 03:16:06 +00:00 |
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Rafal Swierczek
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40a50cc62c
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Added Standin Pest Control Side Bounty and Checkpoint
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2024-02-16 14:10:00 +00:00 |
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9a94719541
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Update Enemy Character for Rifle Animations
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2023-10-19 11:59:56 +01:00 |
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975818c157
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Update Control Rig to Use Inverse Kinematics
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2023-10-16 14:34:48 +01:00 |
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MH261677
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e03c19e421
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Update Enemy Character for Damage Implementation
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2023-10-09 14:27:40 +01:00 |
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d9cdf94757
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Merge branch 'dev' into Stealth-AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
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2023-10-09 11:32:20 +01:00 |
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b6fd4e0d75
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Add AI Service for Variable Speed Changes
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2023-10-09 01:58:53 +01:00 |
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df7ca8b0db
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Update Enemy AI for Patrol Pathing
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2023-10-09 01:31:01 +01:00 |
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e13e6d1bac
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Update Basic Enemy AI to Not Overlap with Friendlies
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2023-10-04 01:49:10 +01:00 |
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f10fda5142
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Add Blackboard and Behaviour Tree for Enemy AI
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2023-09-28 21:30:06 +01:00 |
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