30 Commits

Author SHA1 Message Date
64420326c0 Implemented Input for Interacting 2023-10-11 15:20:18 +01:00
MH261677
be4ea78ab4 Modified recoil limits 2023-10-09 13:51:21 +01:00
MH261677
8f71d77945 Started to modify recoil camera for more realistic weapon fire 2023-10-09 13:50:54 +01:00
d9cdf94757 Merge branch 'dev' into Stealth-AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-10-09 11:32:20 +01:00
MH261677
0f465d1631 Merge branch 'WeaponSystem' into dev
# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLinkEnemyLOSTest.cpp
2023-10-09 11:02:05 +01:00
a86eb14b35 Update Enemy AI for Hearing Perception 2023-10-09 03:03:00 +01:00
MH261677
0e401a6f62 Added reload functionality for all current and future weapons 2023-10-08 15:06:31 +01:00
MH261677
3c75d16e4b Added working ammo count to all weapons 2023-10-08 14:51:11 +01:00
8ef1ecf488 Updated PlayerCharacter to Crouch 2023-10-07 00:30:37 +01:00
Marcel Hara
c025d84a90 Changed weapon values 2023-10-06 17:29:55 +01:00
Marcel Hara
13a3900e6d Added Aim In Functionality for weapons 2023-10-06 17:21:17 +01:00
Marcel Hara
2c29972810 Added Basic weapon scope in functionality 2023-10-06 16:11:28 +01:00
MARCEL HARA
fed628ed77 Added weapon recoil for all future guns 2023-10-05 12:24:18 +01:00
MARCEL HARA
e9cacdb064 Added temp crosshair to level 2023-10-05 10:48:44 +01:00
Marcel Hara
a2035ffe2f Cleaned up & added Weapon kick shake (non-universal) 2023-10-04 15:45:43 +01:00
MARCEL HARA
c4da037d2d Updated SecondaryWeapons BulletTravel 2023-10-02 14:52:30 +01:00
MARCEL HARA
93447bde97 Added working firerate to weapons & sorted out hold and tap fire 2023-10-02 14:48:07 +01:00
MARCEL HARA
fed24de414 Updated GunShooting to fix grabbing forward vector of guncomp 2023-10-02 14:29:18 +01:00
MARCEL HARA
5743e885e0 Basic Shooting functionality fixed
Shooting now shoots a ray out and detects what object is being hit
2023-10-02 13:36:19 +01:00
Rafal Swierczek
f92605ebee Merge branch 'dev' into Enemy-AI
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta.dir/.idea/vcs.xml
2023-10-02 13:17:56 +01:00
5e36b9e25e Switched Gadget Attachment Point to Players Camera 2023-09-30 19:29:41 +01:00
fa8c6f681c Implemented a Gadget Base and Manager
Tested using test gadgets without any behaviour beyond uelogs
2023-09-29 20:00:25 +01:00
2757895ab9 Added Arrow Comp and New Tag to Player BP 2023-09-29 16:13:36 +01:00
d4c602e262 Add EQS for AI to Find Valid Cover Locations 2023-09-29 00:07:12 +01:00
Marcel Hara
d5223bcf4f Started funcionality for pistol and singlefire weapons 2023-09-28 22:37:31 +01:00
MARCEL HARA
1432b479b2 Added Simple Gun Swapping and un-equip 2023-09-28 11:42:16 +01:00
Marcel Hara
9a75262e66 Added Pickup Functionality and working on spawning to hand 2023-09-27 17:42:35 +01:00
Marcel Hara
10eb04fa77 Added BP of weapon and setup BP pickup components + Added input action 2023-09-27 15:01:42 +01:00
Marcel Hara
720620b7d0 Added GunMechanic tester level
Added gun mechanic tester level to start working on the basic gun mechanics in a seperated level
2023-09-27 13:32:15 +01:00
b7fb1d9013 Add Empty Unreal Project for Inital Setup 2023-09-26 20:22:20 +01:00