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								 LOUIS HORNE | ef7ad130f9 | Added tv to tutorial Added a tv, still need to set up a scren for it | 2023-11-28 17:15:14 +00:00 |  | 
			
				
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								 LOUIS HORNE | cf856ee974 | Lighting fixes Fixed some lighting problems | 2023-11-28 16:20:48 +00:00 |  | 
			
				
					|  | d34b52f972 | Add GameInstance for Global Session ID | 2023-11-28 03:36:27 +00:00 |  | 
			
				
					|  | e6015edc6f | Merge pull request #8 from Games-Academy-Student-Work-23-24/dev DevEV-0.1.4.0-alpha | 2023-11-27 13:29:44 +00:00 |  | 
			
				
					|  | 61018a044d | Migrated Telemetry To GameMode | 2023-11-27 13:25:20 +00:00 |  | 
			
				
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								 REBECCA WYNN | 52f1869b6e | Added textured sofa and adjusted living room layout added lights to livingroom | 2023-11-27 13:09:50 +00:00 |  | 
			
				
					|  | 80912566d3 | Bugfix Creating Invaild Sessions on Startup | 2023-11-27 11:48:15 +00:00 |  | 
			
				
					|  | e7e9918daf | Update Start Telemetry in Training Facility | 2023-11-27 09:59:49 +00:00 |  | 
			
				
					|  | e928131d89 | Update Exit Telemetry | 2023-11-27 09:55:49 +00:00 |  | 
			
				
					|  | 1707d13fb9 | Add Base Telemetry Triggers | 2023-11-27 09:41:18 +00:00 |  | 
			
				
					|  | 69bf3555e3 | Merge remote-tracking branch 'origin/Tutorial-Enviroment' into dev # Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Carpet.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Pine.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Walnut.uasset | 2023-11-27 02:03:30 +00:00 |  | 
			
				
					|  | c9d5ab73a6 | Merge remote-tracking branch 'origin/asset-lights' into dev | 2023-11-27 01:22:33 +00:00 |  | 
			
				
					|  | e0ac8804c7 | Built Lighting for Training Facility | 2023-11-27 01:22:00 +00:00 |  | 
			
				
					|  | ce8a870eca | Updated Waypoint UI for More Readability Added Outline and Increased Size to 65 | 2023-11-27 01:18:52 +00:00 |  | 
			
				
					|  | 05679cc334 | Bugfix Able to Equip Rifle Before Pickup | 2023-11-27 01:10:36 +00:00 |  | 
			
				
					|  | 7aecf2a69c | Merge remote-tracking branch 'origin/CheckpointUI' into Inventory-System # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset | 2023-11-27 00:45:32 +00:00 |  | 
			
				
					|  | 3ac6ea3a27 | Updated Inventory Component for Dropping of Items | 2023-11-27 00:43:10 +00:00 |  | 
			
				
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								 Rafal Swierczek | 53c64e90f4 | Fixed Mini Waypoint Being Stuck to Center of Screen When Main Waypoint Spawns Behind Player | 2023-11-27 00:12:45 +00:00 |  | 
			
				
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								 Rafal Swierczek | 797653132e | Fixed Multiple Main Waypoints Becoming Focused When Looking at Just One | 2023-11-26 23:59:53 +00:00 |  | 
			
				
					|  | e4ff0735df | Merge remote-tracking branch 'origin/Weapon-To-Inventory' into Inventory-System # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h | 2023-11-26 23:48:30 +00:00 |  | 
			
				
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								 Rafal Swierczek | c51f2ab7b6 | Added a Directional Arrow to Mini Waypoints | 2023-11-26 23:26:01 +00:00 |  | 
			
				
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								 Rafal Swierczek | cbf89a2c93 | Implemented Mini Waypoint Direction Toggle | 2023-11-26 22:45:21 +00:00 |  | 
			
				
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								 Rafal Swierczek | 5a8d8e8284 | Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus | 2023-11-26 21:23:54 +00:00 |  | 
			
				
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								 Rafal Swierczek | 153e026354 | Added New Mini Waypoint Class with Visibility Toggle | 2023-11-26 16:39:39 +00:00 |  | 
			
				
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								 Rafal Swierczek | 787c9c76f1 | Removed Test Mini Waypoint BP | 2023-11-26 16:16:45 +00:00 |  | 
			
				
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								 Rafal Swierczek | 0e937e3e5e | Implemented Main Waypoint Visibility Toggle | 2023-11-26 16:14:01 +00:00 |  | 
			
				
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								 Rafal Swierczek | 4c2ba9b3e5 | Added New Object Collision Channel Waypoint | 2023-11-26 15:14:48 +00:00 |  | 
			
				
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								 Rafal Swierczek | 012328b34c | Implemented Basic Screen Space UI For Checkpoint Icon | 2023-11-25 19:29:07 +00:00 |  | 
			
				
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								 Rafal Swierczek | 62d33c6856 | Added Tips to All Checkpoints | 2023-11-25 16:43:28 +00:00 |  | 
			
				
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								 Rafal Swierczek | 9020cdb284 | Implemented Text to Checkpoint Completed UI | 2023-11-25 15:53:52 +00:00 |  | 
			
				
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								 Rafal Swierczek | c955020483 | Re-Added Bounty Director to Tutorial Level and Fixed Missing Tag on ArtTest Rifle | 2023-11-25 15:25:46 +00:00 |  | 
			
				
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								 LOUIS HORNE | f4deb1500f | Added door. Colour can can be changed in the mat Open the material, change the value from 1 - 3 to change the colour (whole numbers) | 2023-11-23 12:05:54 +00:00 |  | 
			
				
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								 MARCEL HARA | ad2d62dc73 | Added Start Functionality for weapons to inventory | 2023-11-23 12:03:15 +00:00 |  | 
			
				
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								 MADELINE SPRUCE | db50bd002f | Put bathroomassets in | 2023-11-23 10:44:38 +00:00 |  | 
			
				
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								 MADELINE SPRUCE | 39e71ac8f7 | Added mirror to assets folder | 2023-11-23 09:47:32 +00:00 |  | 
			
				
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								 MADELINE SPRUCE | 84df2436da | Added bathroom assets to assets folder | 2023-11-23 09:43:38 +00:00 |  | 
			
				
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								 MH261677 | 5bdee1fbaf | Merge branch 'door-mechanic' into dev | 2023-11-21 14:36:24 +00:00 |  | 
			
				
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								 MH261677 | a88faa3ef8 | Changed Weapon Values to their True Values | 2023-11-21 14:35:54 +00:00 |  | 
			
				
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								 MH261677 | 55e160eb80 | Finished Door opening mechanic | 2023-11-21 14:31:33 +00:00 |  | 
			
				
					|  | 74ea72c76c | Add Custom Dialogue Graph for Dialogue Trees | 2023-11-20 21:28:08 +00:00 |  | 
			
				
					|  | d736224daa | Add DialogueSystemEditor Module for Tree Factory | 2023-11-20 21:26:49 +00:00 |  | 
			
				
					|  | c682f72afa | Add Generic Graph Plugin for Creating Custom Graph | 2023-11-20 21:25:36 +00:00 |  | 
			
				
					|  | a450f68d7c | Merge branch 'main' into dev | 2023-11-20 19:29:58 +00:00 |  | 
			
				
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								 LOUIS HORNE | 7990224334 | Added Kirstians modular kit, started putting it together | 2023-11-20 15:38:34 +00:00 |  | 
			
				
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								 MARCEL HARA | 14c1874c53 | Added Cutout to doorwall to test door opening | 2023-11-20 14:58:09 +00:00 |  | 
			
				
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								 MARCEL HARA | bbcf052b04 | Added Basic Door to Level | 2023-11-20 14:33:33 +00:00 |  | 
			
				
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								 MARCEL HARA | 83beb696f2 | Added Door Interact UI with FadeIns | 2023-11-20 14:33:33 +00:00 |  | 
			
				
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								 MARCEL HARA | 59f813050d | Added Base Door Functionality | 2023-11-20 14:33:32 +00:00 |  | 
			
				
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								 MARCEL HARA | 0cf77cbcde | Got rid of old Logs in BaseWeapon | 2023-11-20 14:33:31 +00:00 |  | 
			
				
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								 KRISTIAN CHARNLEY-PARR | 38b8de140d | Merge pull request #7 from Games-Academy-Student-Work-23-24/Tutorial-Enviroment Tutorial enviroment | 2023-11-20 14:05:29 +00:00 |  |