| 
							
							
								 LOUIS HORNE | af19533994 | Updated kitchen floor roughness | 2024-03-22 16:41:11 +00:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | b09c80d468 | Added Kitchen Floor first passhtrough | 2024-03-22 14:49:04 +00:00 |  | 
			
				
					| 
							
							
								 KRISTIAN CHARNLEY-PARR | 9c4f51c49b | Adding road and workbench | 2024-03-22 14:37:24 +00:00 |  | 
			
				
					|  | 9a2398d2d1 | Bugfix Dialogue Not Triggering Objective & Cosmetic Changes
						
						
						
						
						
						
							
 V-0.6.1 | 2024-03-22 14:08:16 +00:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | 1f7dda8a9f | Updated Elevator | 2024-03-22 13:08:07 +00:00 |  | 
			
				
					|  | 3ac9bab40b | Bugfix Build Error ALS UI Structs & Tree Editor Only Data
						
						
						
						
						
						
							
 V-0.6.0 | 2024-03-22 13:01:29 +00:00 |  | 
			
				
					|  | a7976f6749 | Update Legacy Weapons for Sound | 2024-03-22 12:41:41 +00:00 |  | 
			
				
					|  | 1559c61e8e | Update Apartment for Placement of Favour System NPC's | 2024-03-22 12:24:44 +00:00 |  | 
			
				
					|  | edf05035d0 | Merge branch 'Main-Bounty-Update' into AI-n-Stuff # Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h | 2024-03-22 12:19:29 +00:00 |  | 
			
				
					|  | ffc668ad6d | Add Dialogue for Lobby Security & Bouncer | 2024-03-22 12:15:40 +00:00 |  | 
			
				
					|  | 8c550dfbe9 | Update Dialogue for Adding Items to Inventory | 2024-03-22 12:15:15 +00:00 |  | 
			
				
					| 
							
							
								 KACPER Szelest | 06facabb9d | Added vent asset | 2024-03-22 11:28:07 +00:00 |  | 
			
				
					| 
							
							
								 KACPER Szelest | 7694a455c9 | decorated hallway | 2024-03-22 10:58:58 +00:00 |  | 
			
				
					|  | aa23ea1223 | Update Dialogue, Character, Inventory for Dialogue Requirements Check | 2024-03-22 09:39:18 +00:00 |  | 
			
				
					|  | a5493b8a2c | Add Favour System Characters w/ Animations | 2024-03-22 06:59:54 +00:00 |  | 
			
				
					|  | c591fd3f8c | Update Character for More Responsive Sprint Rotation | 2024-03-22 06:23:39 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 91e74b2b21 | Created Pachinko Enemies Level Instance | 2024-03-22 06:19:34 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | de262655c8 | Implemented All Remaining Open World Checkpoints | 2024-03-22 05:47:07 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 0ffd8453bf | Implemented Pachinko Downstairs Checkpoints | 2024-03-22 03:02:07 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 3c61bae18f | Created Copy of Greasy Ricks Dialogue | 2024-03-22 01:02:19 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 29d0963d5b | Implemented Going Over the Plan with Greasy Rick Checkpoint | 2024-03-22 01:01:40 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | b19446acf6 | Implemented Workbench Checkpoint | 2024-03-21 23:03:12 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 21927b06de | Implemented Market Area Thugs and Checkpoint | 2024-03-21 22:21:57 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 5ce987aae1 | Temporarily Skipped Tutorial Functionality | 2024-03-21 22:07:38 +00:00 |  | 
			
				
					| 
							
							
								 LOUIS HORNE | 8d4b5008f1 | Added Lift Chasis, Updated door textures | 2024-03-21 19:45:30 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 94b22abef0 | Implemented Greasy Rick Checkpoints | 2024-03-21 18:47:40 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | e47172b790 | Setup Follow Greasy Rick Functionality | 2024-03-21 15:38:37 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 09c18e07fa | Imported Temp Greasy Rick Character with End Dialogue Functionality | 2024-03-21 15:01:21 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | ba5250e62b | Bugfix Wrong Pistol Texture | 2024-03-21 13:18:34 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | d5f78c190d | Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset | 2024-03-21 13:10:27 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | fa31f957d6 | Added Areas to Open World Needed for Main Bounty Checkpoints | 2024-03-21 05:00:26 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | a219cbdceb | Created Functional City Blockout on Mars Landscape | 2024-03-21 02:57:41 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | ee6a16193d | Re-Imported White Marble for Apartment Corridor | 2024-03-20 23:13:42 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 7f46336301 | Merge branch 'LevelDesign' into Main-Bounty-Update # Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset | 2024-03-20 22:35:26 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | e298691255 | Made Duplicate of Apartment Level for Merging | 2024-03-20 21:53:53 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | a1854bb2db | Added Functional Buttons to Death Screen | 2024-03-20 16:52:51 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 2e6d88a53f | Added grip attachment code to baseweaponclass | 2024-03-20 16:07:59 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | df8fccfe57 | Created tempgrip and added workbench code for new grip attachment | 2024-03-20 16:07:46 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | e2449fe185 | Created GripAttachment Class and Added Grip Socket to pistol | 2024-03-20 16:07:22 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 3bb50d2ea5 | Created Death Sequence and UI | 2024-03-20 14:33:02 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 031a74352f | Implemented Open World Checkpoints to Save System | 2024-03-20 12:23:19 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 2cc1d566a6 | Implemented Open World Checkpoint Respawns | 2024-03-20 00:47:24 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 343ee8f985 | Fixed Secondary weapon not being able to equip attachments | 2024-03-19 16:49:37 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 4500562577 | Added empty base remove all attachment function class | 2024-03-19 16:39:08 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | ef4ce07b39 | Fixed spawning workbench ui to be infinite to only happen once | 2024-03-19 16:38:55 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 62a85e8e79 | Stopped being able to stack already equipped attachments | 2024-03-19 16:38:40 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 826cadbbcb | Added ExtendedMag code to give more ammo to the weapon | 2024-03-19 16:10:01 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | 2542404a4f | Added AttachmentLoc to weapon mesh | 2024-03-19 15:16:06 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | abee971d6b | Changed workbench code to allow certain attachments on certain weapons | 2024-03-19 15:15:56 +00:00 |  | 
			
				
					| 
							
							
								 MH261677 | cd8f414b03 | Fixed extended mag attachement code not working | 2024-03-19 13:51:30 +00:00 |  |