Rafal Swierczek
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ca0365e41b
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Updated Main Menu Music to Drums Version
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2024-02-05 03:54:35 +00:00 |
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Rafal Swierczek
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79a131cf59
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Added Post Processing from Apartment Hit Level to All Current Gameplay Levels
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2024-02-04 18:45:53 +00:00 |
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Rafal Swierczek
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9d26ef66f4
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Added Custom Open World Spawn Location upon Completing a Main Bounty
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2024-02-04 18:36:42 +00:00 |
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Rafal Swierczek
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a2e80dcdf6
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Bugfix Player Maintains Velocity from Ship when Landing
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2024-02-04 13:58:25 +00:00 |
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Rafal Swierczek
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162d9c85a4
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Setup Pause Menu Input
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2024-02-03 22:27:39 +00:00 |
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Rafal Swierczek
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71c79f00bd
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BugFix Merge Errors With Apartment Level
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2024-02-02 18:43:10 +00:00 |
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Rafal Swierczek
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3657ff2716
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Merge branch 'Environment-Appartment' into TempBuildSetup
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-02-02 17:14:44 +00:00 |
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REBECCA WYNN
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88a1bb58c7
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Post Process Volume added. Particles testing. livingroom rearranged
major changes to visuals camera-wise
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2024-02-02 15:01:15 +00:00 |
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Rafal Swierczek
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2364873041
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Added Weapons to Save System
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2024-02-02 03:46:50 +00:00 |
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Rafal Swierczek
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ca6dc22109
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Added Functional Elevator to Apartment Hit Level
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2024-02-02 02:39:40 +00:00 |
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Rafal Swierczek
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f6e015e029
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Merge branch 'Environment-Appartment' into Bounty-System-Rework
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
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2024-02-01 23:35:34 +00:00 |
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Rafal Swierczek
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71a416946f
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Implemented Eliminate Timothy Huntsmer CheckPoint
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2024-02-01 23:33:51 +00:00 |
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Rafal Swierczek
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da57792207
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Bugfix Accidently Landing at LZ when Pressing F on Other Objects
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2024-02-01 16:40:49 +00:00 |
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Rafal Swierczek
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e205f7522c
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Integrated Tutorial Bounty and WIP Apartment Bounty using Save System
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2024-02-01 15:32:43 +00:00 |
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LOUIS HORNE
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2b559ff268
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Added Rugs
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2024-01-31 12:59:00 +00:00 |
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REBECCA WYNN
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fa7bf26c93
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Added posters w/ textures
not decorated level with them yet
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2024-01-29 12:03:19 +00:00 |
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LOUIS HORNE
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5b63d14d88
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added door frame sttarted replacing walls with modular kit
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2024-01-26 18:52:17 +00:00 |
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REBECCA WYNN
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8de17be88e
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added all boiler room assets
everything for the boiler room (incl. textures) placed into new scene
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2024-01-26 14:41:08 +00:00 |
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Rafal Swierczek
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50650aa796
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Implemented Working Save System without Gameplay Functionality
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2024-01-26 02:22:54 +00:00 |
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Rafal Swierczek
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75a2b43ef2
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Created BP Version of EVGameMode
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2024-01-25 17:50:17 +00:00 |
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LOUIS HORNE
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a2a8e53df4
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Added wardrobe and scaled some assets
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2024-01-25 16:02:16 +00:00 |
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Rafal Swierczek
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1e5afffcd8
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Implemented MainSaveGameClass into Main Menu Buttons
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2024-01-25 04:24:10 +00:00 |
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Rafal Swierczek
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fd5b82693a
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Created TempOpenWorld Level for Testing Save System
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2024-01-25 03:56:29 +00:00 |
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Rafal Swierczek
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c72eb74123
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Added Buttons and Audio to Main Menu
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2024-01-25 03:19:44 +00:00 |
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Rafal Swierczek
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999460c3e1
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Implemented Main Menu Level with a Cinematic Level Sequence
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2024-01-25 02:43:28 +00:00 |
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Rafal Swierczek
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9c48ae9465
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Seperated Tutorial Facility from Open World
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2024-01-24 20:51:56 +00:00 |
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Rafal Swierczek
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075aecf82a
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Created BountyHunterCharacter Class
Inherits from EndlessVendettaClass and is the new parent of MyVICharacterBase
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2024-01-23 20:29:56 +00:00 |
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Rafal Swierczek
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0f4950135b
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Fixed Target Material on Walls
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2024-01-23 20:23:54 +00:00 |
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LOUIS HORNE
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9f6607d31a
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Added more Modular Wall Textures
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2024-01-22 14:28:34 +00:00 |
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701e42bcf5
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Update Tutorial Target Material for Targets
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2024-01-22 09:16:01 +00:00 |
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Rafal Swierczek
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82261b8c44
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Testing Random Guns Spawning at World Center
Turns out, when a weapon is dropped it goes to world center
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2024-01-22 01:46:14 +00:00 |
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Rafal Swierczek
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46cb303b6a
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Updated First Tutorial Checkpoint to Include Game Intro
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2024-01-22 01:19:58 +00:00 |
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Rafal Swierczek
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fe7b253233
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Updated Waypoint Icons
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2024-01-22 00:49:37 +00:00 |
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Rafal Swierczek
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1e0dc49e5a
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Bugfix Landing Zone Interaction Range
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2024-01-21 17:56:01 +00:00 |
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Rafal Swierczek
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b167dcca01
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Optimised LandingZone Waypoint Transform Update from BP to C++
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2024-01-20 14:23:05 +00:00 |
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Rafal Swierczek
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d203b89320
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Bugfix Head Bobbing Merge Conflicts
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2024-01-19 18:01:13 +00:00 |
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Rafal Swierczek
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521e08d07f
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Populated Apartment Hit with Enemies
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2024-01-14 22:31:12 +00:00 |
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Rafal Swierczek
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1b922accb3
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Bugfix Corrupted Arrow
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2024-01-14 22:20:19 +00:00 |
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Rafal Swierczek
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8d0f5534ce
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Merge branch 'Tutorial-Enviroment' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/Waypoint/WaypointArrow.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
# EndlessVendetta/EndlessVendetta.uproject
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2024-01-14 22:01:42 +00:00 |
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Rafal Swierczek
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7fe18c2e8c
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Implemented the rest of the Open World Checkpoints
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2024-01-14 21:57:55 +00:00 |
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Rafal Swierczek
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b53bdd2c26
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Merged Open World into Training Facility
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2024-01-14 21:31:16 +00:00 |
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Rafal Swierczek
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b1383864a6
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Merge branch 'Open-world-blockout' into dev
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2024-01-14 20:29:39 +00:00 |
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Rafal Swierczek
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e4f955744e
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Added Enter Space Ship Checkpoint
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2024-01-14 20:28:18 +00:00 |
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Rafal Swierczek
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195ff80dea
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Implemented Landing Zone Landing Functionality
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2024-01-14 20:13:17 +00:00 |
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Rafal Swierczek
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1dacb4f130
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Implemented Landing Zone Entering Functionality and Space Ship Controls
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2024-01-14 19:09:17 +00:00 |
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Rafal Swierczek
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7cc605b5e6
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Finished all Interior Checkpoints for Now
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2024-01-14 12:56:20 +00:00 |
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Rafal Swierczek
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6001e2ff1c
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Added All Dynamic Gun Range Tutorials
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2024-01-14 07:55:52 +00:00 |
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Rafal Swierczek
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ef4e516355
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Implemented Pistol Checkpoints
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2024-01-14 07:17:33 +00:00 |
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Rafal Swierczek
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6a5559adb2
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Bugfix Targets being Randomized out of Array
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2024-01-14 06:58:13 +00:00 |
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Rafal Swierczek
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8b96a67028
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Implemented Shotgun Checkpoints
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2024-01-14 06:39:12 +00:00 |
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