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								 Louis Horne | efa8f3d618 | Tried to replace enemy AI with Jhon Animations didnt carry over. Medium was too high quality and tanked performance | 2024-02-12 02:51:07 +00:00 |  | 
			
				
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								 Louis Horne | f2d01f159b | Added Roof to the appartnment hit | 2024-02-11 19:02:35 +00:00 |  | 
			
				
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								 KACPER Szelest | 04dc798053 | Added Water material | 2024-02-11 15:10:47 +00:00 |  | 
			
				
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								 Rafal Swierczek | b7f376e9df | Implemented Side Bounties Spawning | 2024-02-11 14:21:45 +00:00 |  | 
			
				
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								 KACPER Szelest | 45447db225 | Added New reworked open level and landscape | 2024-02-11 13:46:03 +00:00 |  | 
			
				
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								 KACPER Szelest | 6aabb4b7b6 | Added temp new player landscape | 2024-02-11 00:55:47 +00:00 |  | 
			
				
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								 Rafal Swierczek | 4621c3d9a6 | Bugfix Merge Conflicts with Dev | 2024-02-10 14:44:36 +00:00 |  | 
			
				
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								 Rafal Swierczek | 3b748bc504 | Merge branch 'dev' into PuaseMenuTabs # Conflicts:
#	EndlessVendetta/Content/Dialogue/BP_DialogueUI.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset | 2024-02-10 14:20:25 +00:00 |  | 
			
				
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								 LOUIS HORNE | fdc3898bb0 | Added window01 | 2024-02-09 16:27:44 +00:00 |  | 
			
				
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								 Rafal Swierczek | 50d017caa5 | Bugfix Pause Menu not Focusing upon Construction | 2024-02-08 19:50:04 +00:00 |  | 
			
				
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								 Rafal Swierczek | 543c20ea51 | Implemented Bounty Tabs for in Progress Bounties | 2024-02-08 17:40:33 +00:00 |  | 
			
				
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								 Rafal Swierczek | f1b5e5068c | Implemented Bounty Tab Functionality without Bounty Tracking | 2024-02-07 21:51:54 +00:00 |  | 
			
				
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								 LOUIS HORNE | 5b2d9f62a2 | Small changes | 2024-02-07 12:30:01 +00:00 |  | 
			
				
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								 LOUIS HORNE | 99f649c6df | Updated rug | 2024-02-07 12:26:42 +00:00 |  | 
			
				
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								 LOUIS HORNE | ded0bf6413 | Put Together Modular Kit | 2024-02-07 12:04:15 +00:00 |  | 
			
				
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								 MH261677 | ac04c62f7d | Fixed more issues with character | 2024-02-06 14:51:40 +00:00 |  | 
			
				
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								 MH261677 | 089b680fe4 | Fixed weapon not being able to be re-equipped & created new bool we love dirty flags! | 2024-02-06 13:56:40 +00:00 |  | 
			
				
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								 MH261677 | 8236ce7bcc | Fixed workbench not equipping attachments to gun that you are not holding | 2024-02-06 12:38:38 +00:00 |  | 
			
				
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								 MH261677 | 417b2656e4 | Added Tags to stop silencers being attached to unneeded weapons | 2024-02-06 12:36:35 +00:00 |  | 
			
				
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								 MH261677 | 4c30dc7422 | Added new socket, Fixed weapon spawning multiple times | 2024-02-06 12:01:59 +00:00 |  | 
			
				
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								 MH261677 | 64f17d7835 | Made guns stay onto player but attach below the legs | 2024-02-06 11:57:25 +00:00 |  | 
			
				
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								 MH261677 | f8aee1c58a | Removed Unmatching code in PrimaryWeapon switcher | 2024-02-06 11:40:01 +00:00 |  | 
			
				
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								 Louis Horne | 52964b640f | Added more walls | 2024-02-06 02:40:49 +00:00 |  | 
			
				
					|  | 61dfe7467b | Update Dialogue to Skip Typewriter Effect | 2024-02-05 20:12:29 +00:00 |  | 
			
				
					|  | 6b34ee2401 | Update Dialogue to be Able to Click to Progress | 2024-02-05 17:19:01 +00:00 |  | 
			
				
					|  | 8bd990107f | Merge branch 'dev' into AI | 2024-02-05 17:05:06 +00:00 |  | 
			
				
					|  | 0e268c28f9 | Bugfix Game Mode Not Correctly Being Set On Dialogue End | 2024-02-05 17:04:35 +00:00 |  | 
			
				
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								 MARCEL HARA | e44395a58f | Quick Bug Fixes | 2024-02-05 11:20:07 +00:00 |  | 
			
				
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								 Rafal Swierczek | 5272f2054a | Added Mayor to Enemy Test AI Level
						
						
						
						
						
						
							
 V-0.3.0 | 2024-02-05 05:59:24 +00:00 |  | 
			
				
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								 Rafal Swierczek | 14ff02285c | Implemented Quit Tab and its Functionality | 2024-02-05 05:55:41 +00:00 |  | 
			
				
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								 Rafal Swierczek | ca0365e41b | Updated Main Menu Music to Drums Version | 2024-02-05 03:54:35 +00:00 |  | 
			
				
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								 Rafal Swierczek | 79a131cf59 | Added Post Processing from Apartment Hit Level to All Current Gameplay Levels | 2024-02-04 18:45:53 +00:00 |  | 
			
				
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								 Rafal Swierczek | 9d26ef66f4 | Added Custom Open World Spawn Location upon Completing a Main Bounty | 2024-02-04 18:36:42 +00:00 |  | 
			
				
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								 Rafal Swierczek | ce4f968151 | Implemented Loading and Saving Player Spawn Transform in Open World | 2024-02-04 17:59:01 +00:00 |  | 
			
				
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								 Rafal Swierczek | a2e80dcdf6 | Bugfix Player Maintains Velocity from Ship when Landing | 2024-02-04 13:58:25 +00:00 |  | 
			
				
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								 Rafal Swierczek | 412152bebd | Updated Main Menu Music Track | 2024-02-04 13:16:55 +00:00 |  | 
			
				
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								 Rafal Swierczek | 958542ac69 | Created Pause Menu with WIP Tab Functionality | 2024-02-04 02:43:48 +00:00 |  | 
			
				
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								 Rafal Swierczek | 162d9c85a4 | Setup Pause Menu Input | 2024-02-03 22:27:39 +00:00 |  | 
			
				
					|  | 38e83db047 | Merge pull request #9 from Games-Academy-Student-Work-23-24/dev Sir Philip Roy White Please Allow me to Gracefully Merge into Main Thank you!!!V-0.2.90 | 2024-02-02 20:06:33 +00:00 |  | 
			
				
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								 Rafal Swierczek | f0f04e1928 | Bugfix Build Issues with UnrealEd | 2024-02-02 19:55:51 +00:00 |  | 
			
				
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								 Rafal Swierczek | 71c79f00bd | BugFix Merge Errors With Apartment Level | 2024-02-02 18:43:10 +00:00 |  | 
			
				
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								 Rafal Swierczek | 3657ff2716 | Merge branch 'Environment-Appartment' into TempBuildSetup # Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 2024-02-02 17:14:44 +00:00 |  | 
			
				
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								 REBECCA WYNN | 88a1bb58c7 | Post Process Volume added. Particles testing. livingroom rearranged major changes to visuals camera-wise | 2024-02-02 15:01:15 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | ade335d278 | Prepped Build | 2024-02-02 14:56:54 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | fe671e10fc | Bugfix Merge Errors | 2024-02-02 11:42:15 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | d943495179 | Merge branch 'attachment-bug-fix' into Bounty-System-Rework # Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset | 2024-02-02 10:57:40 +00:00 |  | 
			
				
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								 RAFAL SWIERCZEK | bc8a390332 | Merge branch 'Dialogue-System' into Bounty-System-Rework | 2024-02-02 10:56:20 +00:00 |  | 
			
				
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								 Rafal Swierczek | 2364873041 | Added Weapons to Save System | 2024-02-02 03:46:50 +00:00 |  | 
			
				
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								 Rafal Swierczek | ca6dc22109 | Added Functional Elevator to Apartment Hit Level | 2024-02-02 02:39:40 +00:00 |  | 
			
				
					|  | 92316bac9d | Add Mayor Blueprint for Blockout | 2024-02-02 01:44:08 +00:00 |  |