LOUIS HORNE
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3b9173303a
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Lighting pass01
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2024-04-08 11:58:37 +01:00 |
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c2460b7c9c
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Update Character for Full Shadow
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2024-04-07 20:12:31 +01:00 |
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d1caa3d8d4
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Bugfix Dialogue Skipping Too Far on Click
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2024-03-15 10:57:56 +00:00 |
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Rafal Swierczek
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6e7450f3fa
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Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
# EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
# EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
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2024-02-29 01:35:40 +00:00 |
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Louis Horne
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044a40e570
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Jhon
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2024-02-28 01:48:00 +00:00 |
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45e797a71d
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Merge remote-tracking branch 'origin/MetaHuman-Test' into AI
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
# EndlessVendetta/EndlessVendetta.uproject
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2024-02-27 21:10:52 +00:00 |
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81710f9b74
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Add Mixamo Animation Retargeter Plugin
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2024-02-16 15:14:47 +00:00 |
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Louis Horne
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efa8f3d618
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Tried to replace enemy AI with Jhon
Animations didnt carry over. Medium was too high quality and tanked performance
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2024-02-12 02:51:07 +00:00 |
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fd980c7e96
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Merge branch 'dev' into Dialogue-System
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2024-01-22 08:58:02 +00:00 |
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Rafal Swierczek
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f6d54647aa
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Implemented AMyVICharacterBase
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2024-01-11 03:06:23 +00:00 |
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74ea72c76c
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Add Custom Dialogue Graph for Dialogue Trees
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2023-11-20 21:28:08 +00:00 |
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Rafal Swierczek
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6a14693826
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Implemented UGadgetMenu and it's Functionality
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2023-10-30 18:00:41 +00:00 |
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9362f478aa
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Add Base Item Class for Inventory
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2023-10-12 14:11:59 +01:00 |
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32a5e64d00
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Add Console Commands for AI Killing & Alert Level
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2023-10-12 11:21:17 +01:00 |
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51cc5b8930
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Added Empty Bounty System Classes
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2023-09-27 14:09:45 +01:00 |
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b7fb1d9013
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Add Empty Unreal Project for Inital Setup
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2023-09-26 20:22:20 +01:00 |
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