26 Commits

Author SHA1 Message Date
72ef4989c5 Prepared Scene for Peer Review Backup Build 2023-10-13 15:27:17 +01:00
Rafal Swierczek
33b9593f94 Update Explosive & AI for Damage Implementation 2023-10-09 13:37:42 +01:00
d9cdf94757 Merge branch 'dev' into Stealth-AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-10-09 11:32:20 +01:00
7e02028ce8 Added Random Temp Rigntones for Hacked Enemies 2023-10-08 21:28:57 +01:00
4ac12b8794 Implemented Explosive Sound Cue to Explosions 2023-10-08 21:12:23 +01:00
9be0b373cf Implemented Ring Module UI 2023-10-08 20:11:07 +01:00
2a9e30108d Implemented Ring Module Class Functionality 2023-10-08 19:35:08 +01:00
9d36fa7846 Implemented Explosive Functionality
Needs to be linked with AI TakeDamage when everything is merged
2023-10-08 16:19:26 +01:00
877f485fa4 Added Starter Pack Explosion Effect to Explosion BP 2023-10-08 16:18:36 +01:00
8b90325502 Implemented Overload Modules UI 2023-10-07 16:40:58 +01:00
8ef1ecf488 Updated PlayerCharacter to Crouch 2023-10-07 00:30:37 +01:00
6bcc703974 Started Working on UI for Overload Module 2023-10-06 19:58:51 +01:00
588b2e5a91 Implemented a Generic Explosive Class 2023-10-06 18:27:57 +01:00
0f5c983e75 Implemented AOverloadModule and its Activation Functions 2023-10-06 18:27:33 +01:00
b93e78108e Added Stand-In Dead Enemy 2023-10-06 13:42:20 +01:00
3523823a5b Implemented Vision Link Pings
Spawn on spotted enemies, can be seen through walls
2023-10-03 21:32:46 +01:00
6dee50a62b Removed Redundant LOS Test Box 2023-10-03 20:30:36 +01:00
7bb582f636 Implemented a Recursive Function TestLOS() for Vision Link
Spots Enemies that spotted enemies can see until no more unique enemies are found within the collective vision
2023-10-03 20:18:25 +01:00
Rafal Swierczek
c764ce182a Fixed LOS Test Missing Actor Reference 2023-10-03 12:39:20 +01:00
91052ed5ac Implemented Vision Links UI Animations 2023-10-01 16:51:13 +01:00
aca63055f3 Created Vision Links Viewport Widget
Has a functioning battery life bar
2023-10-01 13:51:15 +01:00
8c7219c655 Implemented Vision Links Watch Face 2023-09-30 22:11:10 +01:00
9c2a1abeab Implemented a Temp Gadget Test Enemy 2023-09-30 17:23:11 +01:00
f2215f05e4 Fixed Missing Ref when Quickly Switching Equipment 2023-09-30 16:05:28 +01:00
6cf1fc1869 Implemented Unequipping Gadgets when Equipping Gun 2023-09-30 11:58:53 +01:00
fa8c6f681c Implemented a Gadget Base and Manager
Tested using test gadgets without any behaviour beyond uelogs
2023-09-29 20:00:25 +01:00