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72ef4989c5
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Prepared Scene for Peer Review Backup Build
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2023-10-13 15:27:17 +01:00 |
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Rafal Swierczek
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33b9593f94
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Update Explosive & AI for Damage Implementation
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2023-10-09 13:37:42 +01:00 |
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d9cdf94757
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Merge branch 'dev' into Stealth-AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
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2023-10-09 11:32:20 +01:00 |
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7e02028ce8
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Added Random Temp Rigntones for Hacked Enemies
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2023-10-08 21:28:57 +01:00 |
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4ac12b8794
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Implemented Explosive Sound Cue to Explosions
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2023-10-08 21:12:23 +01:00 |
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9be0b373cf
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Implemented Ring Module UI
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2023-10-08 20:11:07 +01:00 |
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2a9e30108d
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Implemented Ring Module Class Functionality
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2023-10-08 19:35:08 +01:00 |
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9d36fa7846
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Implemented Explosive Functionality
Needs to be linked with AI TakeDamage when everything is merged
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2023-10-08 16:19:26 +01:00 |
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877f485fa4
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Added Starter Pack Explosion Effect to Explosion BP
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2023-10-08 16:18:36 +01:00 |
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8b90325502
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Implemented Overload Modules UI
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2023-10-07 16:40:58 +01:00 |
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8ef1ecf488
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Updated PlayerCharacter to Crouch
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2023-10-07 00:30:37 +01:00 |
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6bcc703974
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Started Working on UI for Overload Module
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2023-10-06 19:58:51 +01:00 |
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588b2e5a91
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Implemented a Generic Explosive Class
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2023-10-06 18:27:57 +01:00 |
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0f5c983e75
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Implemented AOverloadModule and its Activation Functions
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2023-10-06 18:27:33 +01:00 |
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b93e78108e
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Added Stand-In Dead Enemy
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2023-10-06 13:42:20 +01:00 |
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3523823a5b
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Implemented Vision Link Pings
Spawn on spotted enemies, can be seen through walls
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2023-10-03 21:32:46 +01:00 |
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6dee50a62b
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Removed Redundant LOS Test Box
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2023-10-03 20:30:36 +01:00 |
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7bb582f636
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Implemented a Recursive Function TestLOS() for Vision Link
Spots Enemies that spotted enemies can see until no more unique enemies are found within the collective vision
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2023-10-03 20:18:25 +01:00 |
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Rafal Swierczek
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c764ce182a
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Fixed LOS Test Missing Actor Reference
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2023-10-03 12:39:20 +01:00 |
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91052ed5ac
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Implemented Vision Links UI Animations
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2023-10-01 16:51:13 +01:00 |
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aca63055f3
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Created Vision Links Viewport Widget
Has a functioning battery life bar
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2023-10-01 13:51:15 +01:00 |
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8c7219c655
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Implemented Vision Links Watch Face
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2023-09-30 22:11:10 +01:00 |
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9c2a1abeab
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Implemented a Temp Gadget Test Enemy
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2023-09-30 17:23:11 +01:00 |
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f2215f05e4
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Fixed Missing Ref when Quickly Switching Equipment
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2023-09-30 16:05:28 +01:00 |
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6cf1fc1869
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Implemented Unequipping Gadgets when Equipping Gun
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2023-09-30 11:58:53 +01:00 |
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fa8c6f681c
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Implemented a Gadget Base and Manager
Tested using test gadgets without any behaviour beyond uelogs
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2023-09-29 20:00:25 +01:00 |
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