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dec1d761bf
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Replaced Interactable Actor Class with Interaction Interface
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2023-10-18 00:02:16 +01:00 |
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ab76177b16
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Merge remote-tracking branch 'origin/WeaponPickupSystem' into TutorialBounty
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_AmmoCount.uasset
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2023-10-17 22:45:52 +01:00 |
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72ef4989c5
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Prepared Scene for Peer Review Backup Build
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2023-10-13 15:27:17 +01:00 |
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5e322d35e1
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Merge branch 'MergingBlockout' into BackupBuild
# Conflicts:
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2023-10-13 13:37:40 +01:00 |
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Louis Horne
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9b6f3c6f28
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Add Concrete texture to tutorial hit floor
Its lowkey trash but can be worked on and made better
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2023-10-12 11:18:53 +01:00 |
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MH261677
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29b436434b
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Merge remote-tracking branch 'origin/dev' into WeaponSystem
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2023-10-09 14:01:14 +01:00 |
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MH261677
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8f71d77945
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Started to modify recoil camera for more realistic weapon fire
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2023-10-09 13:50:54 +01:00 |
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Rafal Swierczek
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33b9593f94
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Update Explosive & AI for Damage Implementation
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2023-10-09 13:37:42 +01:00 |
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MH261677
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0f465d1631
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Merge branch 'WeaponSystem' into dev
# Conflicts:
# EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLinkEnemyLOSTest.cpp
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2023-10-09 11:02:05 +01:00 |
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7e02028ce8
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Added Random Temp Rigntones for Hacked Enemies
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2023-10-08 21:28:57 +01:00 |
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9be0b373cf
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Implemented Ring Module UI
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2023-10-08 20:11:07 +01:00 |
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2a9e30108d
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Implemented Ring Module Class Functionality
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2023-10-08 19:35:08 +01:00 |
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9d36fa7846
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Implemented Explosive Functionality
Needs to be linked with AI TakeDamage when everything is merged
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2023-10-08 16:19:26 +01:00 |
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877f485fa4
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Added Starter Pack Explosion Effect to Explosion BP
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2023-10-08 16:18:36 +01:00 |
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MH261677
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3c75d16e4b
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Added working ammo count to all weapons
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2023-10-08 14:51:11 +01:00 |
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8b90325502
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Implemented Overload Modules UI
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2023-10-07 16:40:58 +01:00 |
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56df964103
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Fixed Sphere Component not Despawning After Using OM
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2023-10-07 13:21:35 +01:00 |
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6bcc703974
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Started Working on UI for Overload Module
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2023-10-06 19:58:51 +01:00 |
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0f5c983e75
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Implemented AOverloadModule and its Activation Functions
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2023-10-06 18:27:33 +01:00 |
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b93e78108e
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Added Stand-In Dead Enemy
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2023-10-06 13:42:20 +01:00 |
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Louis Horne
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262de913ce
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Continue Tutorial Hit Blockout
Finished the first floor of the tutorial hit.
Carrying on to the upper floor later.
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2023-10-06 10:40:08 +01:00 |
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Louis Horne
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ac4662a9f3
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Add Blockout for Tutrorial
Started the blockout for the tutorial level.
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2023-10-05 18:52:21 +01:00 |
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MARCEL HARA
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e9cacdb064
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Added temp crosshair to level
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2023-10-05 10:48:44 +01:00 |
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7bb582f636
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Implemented a Recursive Function TestLOS() for Vision Link
Spots Enemies that spotted enemies can see until no more unique enemies are found within the collective vision
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2023-10-03 20:18:25 +01:00 |
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Rafal Swierczek
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c764ce182a
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Fixed LOS Test Missing Actor Reference
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2023-10-03 12:39:20 +01:00 |
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MARCEL HARA
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5743e885e0
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Basic Shooting functionality fixed
Shooting now shoots a ray out and detects what object is being hit
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2023-10-02 13:36:19 +01:00 |
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c0cc7c4782
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Fixed Issue with Searching Actor Array in LOS Test
Temp solution, a work around for quickly finding a specific actor in array
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2023-10-02 09:24:08 +01:00 |
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91052ed5ac
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Implemented Vision Links UI Animations
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2023-10-01 16:51:13 +01:00 |
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aca63055f3
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Created Vision Links Viewport Widget
Has a functioning battery life bar
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2023-10-01 13:51:15 +01:00 |
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e61b51d466
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Added new File Directory for FP Template Classes
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2023-10-01 12:47:50 +01:00 |
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8c7219c655
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Implemented Vision Links Watch Face
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2023-09-30 22:11:10 +01:00 |
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56e7a2a9e3
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Imported UE5 Mannequin Pack for Temp Enemies
Official Unreal Mannequins from the third person template project
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2023-09-30 17:18:53 +01:00 |
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f2215f05e4
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Fixed Missing Ref when Quickly Switching Equipment
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2023-09-30 16:05:28 +01:00 |
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6cf1fc1869
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Implemented Unequipping Gadgets when Equipping Gun
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2023-09-30 11:58:53 +01:00 |
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fa8c6f681c
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Implemented a Gadget Base and Manager
Tested using test gadgets without any behaviour beyond uelogs
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2023-09-29 20:00:25 +01:00 |
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fa3e28f075
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Created Gadget System Test Level
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2023-09-29 16:59:03 +01:00 |
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cde2375851
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Added Weapon System Directory
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2023-09-29 16:20:35 +01:00 |
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2757895ab9
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Added Arrow Comp and New Tag to Player BP
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2023-09-29 16:13:36 +01:00 |
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8217d4acbd
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Implemented and Tested 2 Main and 3 Side Bounties
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2023-09-28 20:25:49 +01:00 |
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0fd1b60d52
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Implemented Bounty Director Class Functionality
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2023-09-28 15:19:26 +01:00 |
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5e6f5e4b9e
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Implemented Side Bounty Class Functionality
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2023-09-27 18:52:35 +01:00 |
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51cc5b8930
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Added Empty Bounty System Classes
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2023-09-27 14:09:45 +01:00 |
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27a162ea69
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Created Bounty System Test Level
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2023-09-27 12:44:27 +01:00 |
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e110c743ea
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Update Readme to Include Trello Link
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2023-09-26 20:51:26 +01:00 |
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b7fb1d9013
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Add Empty Unreal Project for Inital Setup
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2023-09-26 20:22:20 +01:00 |
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