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23868 changed files with 1865 additions and 105061 deletions

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@ -1,28 +0,0 @@
Intro Dialogue:
- So you must be the mayors new toy...
- I'm Greasy Rick, sent here to assist you on your first job
- Timothy Huntsmer is your target
- As we speak he's partying so we should hurry up to catch him off guard
- I already came up with a plan to get you in
- You'll just need some extra gear...
- Follow me, I'll get you sorted
Market Place Dialogue:
- Aight we made it...
- Seems like some thugs have taken a liking to the market place
- Why dont you try out your fancy new gadgets?
- Remember, press Q to equip you RECON, and E to equip your COMBAT
- ...or just stick to old school guns, works too
- Either way, after you deal with them, go craft yourself a silencer with the scraps I left you at my work bench
- Good luck
Ricks Plan:
- Good job, now that you're equipped with a silencer we can move onto the plan
- You know that Pachinko Parlour just down the street?
- Let's just say the owner is on the Mayor's naught list...
- And lucky for us, he just so happens to live in the same building as our target
- So why don't we knock two birds with one stone? Kill the owner and take his building pass
- Just be careful, this place is well guarded and they will (won't yet lol) send reinforcements if they spot you
- So why don't you go put that new silencer of yours to good use?
- Anyways, good luck, you'll be on your own from here on out.

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@ -16,7 +16,6 @@
### UnrealEngine ###
# Visual Studio 2015 user specific files
.vs/
.idea/
# Compiled Object files
*.slo

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@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/.idea.EndlessVendetta.iml
/contentModel.xml
/modules.xml
/projectSettingsUpdater.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DiscordIJSettingProjectState">
<option name="fileStateFormat" value="Editing: %fileName%" />
<option name="projectStateFormat" value="Project: %projectName%" />
</component>
</project>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DiscordProjectSettings">
<option name="show" value="ASK" />
<option name="description" value="" />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

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@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/projectSettingsUpdater.xml
/contentModel.xml
/.idea.EndlessVendetta.iml
/modules.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

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@ -36,12 +36,8 @@
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Player")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Enemy")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="RestrictedBounds")
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
@ -63,7 +59,7 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/TempLevels/NewTutorialMap.NewTutorialMap
EditorStartupMap=/Game/Levels/TrainingFacility.TrainingFacility
LocalMapOptions=
TransitionMap=None
bUseSplitscreen=True
@ -71,10 +67,10 @@ TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
FourPlayerSplitscreenLayout=Grid
bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Game/FirstPerson/BPGM_Vendetta.BPGM_Vendetta_C
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
GlobalDefaultServerGameMode=None
[/Script/Engine.RendererSettings]
@ -88,14 +84,6 @@ r.Shadow.Virtual.Enable=1
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=1
r.DefaultFeature.AutoExposure.Bias=1.000000
r.GPUSkin.Support16BitBoneIndex=True
r.GPUSkin.UnlimitedBoneInfluences=True
r.SkinCache.CompileShaders=True
r.SkinCache.DefaultBehavior=0
SkeletalMesh.UseExperimentalChunking=1
r.Streaming.PoolSize=4000
r.MSAACount=2
r.Lumen.TraceMeshSDFs=0
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@ -140,9 +128,6 @@ AppliedDefaultGraphicsPerformance=Maximum
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="EndlessVendettaProjectile")
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="EndlessVendettaGameMode")
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="EndlessVendettaCharacter")
AssetManagerClassName=/Script/VaultIt.VIAssetManager
bUseFixedFrameRate=False
FixedFrameRate=60.000000
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
@ -158,18 +143,11 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[CoreRedirects]
+PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld")
[/Script/NavigationSystem.RecastNavMesh]
AgentMaxStepHeight=45.929649
AgentMaxSlope=45.053085
CellSize=10.000000
RuntimeGeneration=Dynamic
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[ConsoleVariables]
fx.Niagara.ForceLastTickGroup=1
AgentMaxStepHeight=73.434059
AgentMaxSlope=64.648003

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@ -4,16 +4,6 @@ ProjectName=First Person Template
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=F76B45A3432BFC257E879A9C2ADA0BA9
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "EDEC82D94B5BFAD1042179B7E45A8A35", "Endless Vendetta")
ProjectDebugTitleInfo=NSLOCTEXT("[/Script/EngineSettings]", "10A9B6A644260070C3EA32966667BCE7", "Endless Vendetta {PlatformArchitecture} {BuildConfiguration}")
CopyrightNotice=Solar Stones Entertainment All Rights Reserved.
CompanyName=Solar Stones Entertainment
CompanyDistinguishedName=Solar Stones Entertainment
Homepage="https://solarstonegames.itch.io/endless-vendetta"
SupportContact="https://solarstonegames.itch.io/endless-vendetta"
Description=Sun, Fortune and Wealth await you in New Miami. Visit the sand-coated paradise here on Mars, where your new life awaits you! Delve into this hard-core realistic shooter where you take out targets as a bounty hunter.
ProjectName=Endless Vendetta
ProjectVersion=1.1.9
[StartupActions]
bAddPacks=True
@ -24,7 +14,7 @@ Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
LaunchOnTarget=
StagingDirectory=(Path="C:/Falmouth_schoolWork/Year3/Builds/Vendetta-0.8")
StagingDirectory=(Path="")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
@ -109,31 +99,14 @@ bSkipMovies=False
-IniSectionDenylist=StorageServers
+IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
+MapsToCook=(FilePath="/Game/Levels/OpenWorldRework")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/MarketAreaEnemies")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeDefaultEnemies")
+MapsToCook=(FilePath="/Game/Levels/TempLevels/NewTutorialMap")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ApartmentWave")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeRooftopEnemies")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeWave")
+MapsToCook=(FilePath="/Game/Levels/TrainingFacility")
+MapsToCook=(FilePath="/Game/Levels/NewMiamiTemp")
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
PerPlatformBuildConfig=(("Windows", PPBC_Shipping))
PerPlatformTargetFlavorName=(("Android", "Android_ASTC"))
PerPlatformBuildConfig=()
PerPlatformTargetFlavorName=()
PerPlatformBuildTarget=()
[/Script/AsyncLoadingScreen.LoadingScreenSettings]
bPreloadBackgroundImages=True
StartupLoadingScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=False,bWaitForManualStop=False,bAllowInEarlyStartup=False,bAllowEngineTick=False,PlaybackType=MT_Normal,MoviePaths=,bShuffle=False,bSetDisplayMovieIndexManually=False,bShowWidgetOverlay=False,bShowLoadingCompleteText=False,LoadingCompleteTextSettings=(LoadingCompleteText="",Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=24,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),Alignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),bFadeInOutAnim=True,AnimationSpeed=1.000000),Background=(Images=,ImageStretch=ScaleToFit,Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BackgroundColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),bSetDisplayBackgroundManually=False),TipWidget=(TipText=,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=20,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),TipWrapAt=1000.000000,bSetDisplayTipTextManually=False),LoadingWidget=(LoadingIconType=LIT_CircularThrobber,LoadingWidgetType=LWT_Horizontal,TransformTranslation=(X=0.000000,Y=0.000000),TransformScale=(X=1.000000,Y=1.000000),TransformPivot=(X=0.500000,Y=0.500000),LoadingText=NSLOCTEXT("AsyncLoadingScreen", "Loading", "LOADING"),bLoadingTextRightPosition=True,bLoadingTextTopPosition=True,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Bold",Size=32,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),ThrobberSettings=(NumberOfPieces=3,bAnimateHorizontally=True,bAnimateVertically=True,bAnimateOpacity=True,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),CircularThrobberSettings=(NumberOfPieces=6,Period=0.750000,Radius=64.000000,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),ImageSequenceSettings=(Images=,Scale=(X=1.000000,Y=1.000000),Interval=0.050000,bPlayReverse=False),TextAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingIconAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Space=1.000000,bHideLoadingWidgetWhenCompletes=False),Layout=ALSL_Classic)
DefaultLoadingScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=True,bWaitForManualStop=False,bAllowInEarlyStartup=False,bAllowEngineTick=False,PlaybackType=MT_Normal,MoviePaths=,bShuffle=False,bSetDisplayMovieIndexManually=False,bShowWidgetOverlay=True,bShowLoadingCompleteText=False,LoadingCompleteTextSettings=(LoadingCompleteText="",Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=24,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),Alignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),bFadeInOutAnim=True,AnimationSpeed=1.000000),Background=(Images=("/Game/BountySystem/LoadingScreen/BruhMoment.BruhMoment"),ImageStretch=Fill,Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BackgroundColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),bSetDisplayBackgroundManually=False),TipWidget=(TipText=,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=20,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),TipWrapAt=1000.000000,bSetDisplayTipTextManually=False),LoadingWidget=(LoadingIconType=LIT_Throbber,LoadingWidgetType=LWT_Horizontal,TransformTranslation=(X=0.000000,Y=0.000000),TransformScale=(X=1.000000,Y=1.000000),TransformPivot=(X=0.500000,Y=0.500000),LoadingText="",bLoadingTextRightPosition=False,bLoadingTextTopPosition=True,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Bold",Size=32,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),ThrobberSettings=(NumberOfPieces=5,bAnimateHorizontally=True,bAnimateVertically=True,bAnimateOpacity=True,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=64.000000,Y=64.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=/Script/Engine.Texture2D'"/Game/BountySystem/LoadingScreen/Logo.Logo"',ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),CircularThrobberSettings=(NumberOfPieces=6,Period=0.750000,Radius=64.000000,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=/Script/Engine.Texture2D'"/Game/BountySystem/LoadingScreen/Logo.Logo"',ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),ImageSequenceSettings=(Images=,Scale=(X=1.000000,Y=1.000000),Interval=0.050000,bPlayReverse=False),TextAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingIconAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Space=1.000000,bHideLoadingWidgetWhenCompletes=False),Layout=ALSL_Classic)
Classic=(bIsWidgetAtBottom=True,bIsLoadingWidgetAtLeft=False,Space=1.000000,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderHorizontalAlignment=HAlign_Fill,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=NoDrawType,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=50000.000000,Y=50000.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
Center=(bIsTipAtBottom=True,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderHorizontalAlignment=HAlign_Fill,BorderVerticalOffset=0.000000,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
Letterbox=(bIsLoadingWidgetAtTop=True,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingWidgetAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),TopBorderHorizontalAlignment=HAlign_Fill,BottomBorderHorizontalAlignment=HAlign_Fill,TopBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BottomBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TopBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)),BottomBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
Sidebar=(bIsWidgetAtRight=True,bIsLoadingWidgetAtTop=True,Space=1.000000,VerticalAlignment=VAlign_Center,LoadingWidgetAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderVerticalAlignment=VAlign_Fill,BorderHorizontalOffset=0.000000,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
DualSidebar=(bIsLoadingWidgetAtRight=True,LeftVerticalAlignment=VAlign_Center,RightVerticalAlignment=VAlign_Center,LeftBorderVerticalAlignment=VAlign_Fill,RightBorderVerticalAlignment=VAlign_Fill,LeftBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),RightBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),LeftBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)),RightBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))

View File

@ -1,16 +0,0 @@
[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True
WarnOnInvalidTags=True
ClearInvalidTags=False
AllowEditorTagUnloading=True
AllowGameTagUnloading=False
FastReplication=True
InvalidTagCharacters="\"\',"
+CommonlyReplicatedTags=State.Vaulting
+CommonlyReplicatedTags=State.VaultingRemoval
NumBitsForContainerSize=6
NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Ability.Vault",DevComment="")
+GameplayTagList=(Tag="State.Vaulting",DevComment="")
+GameplayTagList=(Tag="State.VaultingRemoval",DevComment="")

View File

@ -1,5 +1,3 @@
[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
@ -18,22 +16,8 @@
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@ -50,10 +34,6 @@
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@ -79,6 +59,30 @@
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
@ -98,40 +102,18 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left)
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up)
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down)
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="LookUp/Down",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight/Left",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="LookUp/Down",Scale=1.000000,Key=Gamepad_RightY)
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=Gamepad_RightX)
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks

View File

@ -1,31 +0,0 @@
[/Script/Niagara.NiagaraSettings]
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraCoordinateSpace.ENiagaraCoordinateSpace
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraOrientationAxis.ENiagaraOrientationAxis
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraRandomnessMode.ENiagaraRandomnessMode
bSystemViewportInOrbitMode=True
bShowConvertibleInputsInStack=False
bSystemsSupportLargeWorldCoordinates=True
bEnforceStrictStackTypes=True
bExperimentalVMEnabled=False
DefaultEffectType=None
PositionPinTypeColor=(R=1.000000,G=0.300000,B=1.000000,A=1.000000)
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "3D45F0C54145F29D6947A1880E359F0A", "Low")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "E13C61484F7E1E9BCDE0BCA1DF7D32E6", "Medium")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "F5CA410D441DB51D4A80B1B4B07071CB", "High")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "D56BFF7C4D755EFCB5B350BDE094625A", "Epic")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "1E2BA6CD40ADCA8512BC70AC59AACAD7", "Cinematic")
ComponentRendererWarningsPerClass=(("PostProcessComponent", NSLOCTEXT("[/Script/Niagara]", "022421AD4D0A1767041BEE86A524E12D", "The post process component has a separate \"Enabled\" flag in PostProcessVolume that you need to overwrite\n if you want to disable a component when a particle dies. Otherwise it will still affect the scene\n when it goes back into the component pool.")))
DefaultRenderTargetFormat=RTF_RGBA16f
DefaultGridFormat=HalfFloat
DefaultRendererMotionVectorSetting=Precise
DefaultPixelCoverageMode=Enabled
DefaultSortPrecision=Low
DefaultGpuTranslucentLatency=Immediate
DefaultLightInverseExposureBlend=0.000000
NDISkelMesh_GpuMaxInfluences=Unlimited
NDISkelMesh_GpuUniformSamplingFormat=Full
NDISkelMesh_AdjacencyTriangleIndexFormat=Full
NDIStaticMesh_AllowDistanceFields=False
+NDICollisionQuery_AsyncGpuTraceProviderOrder=None
+NDICollisionQuery_AsyncGpuTraceProviderOrder=None

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