Logo
Explore Help
Sign In
Philip/EndlessVendetta
Philip/EndlessVendetta
1
0
Fork 0
You've already forked EndlessVendetta
Code Issues Pull Requests Releases 1 Activity
EndlessVendetta/EndlessVendetta/Content/Cyberpunk_Gigapack
History
PHILIP WHITE 9b2cad9970 Update All Textures & Meshes for Optimization Pass
Lowered Max Resolution to 2048
Updated Lumen Settings
Upped Streaming Pool size to 4GB
Removed some lighting
2024-05-12 04:23:17 +01:00
..
Animation
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Blueprints
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
DLC
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Foliage
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Maps
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Materials
Update All Textures & Meshes for Optimization Pass
2024-05-12 04:23:17 +01:00
Media
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Meshes
Update More Props Static Mesh Collision Optimisation
2024-05-12 01:21:06 +01:00
Particles
Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
2024-03-15 09:40:49 +00:00
Textures
Merge branch 'LevelDesign' into Main-Bounty-Update
2024-03-20 22:35:26 +00:00
Powered by Gitea Page: 43ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API