EndlessVendetta/EndlessVendetta/Source/EndlessVendettaEditor.Target.cs

22 lines
585 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class EndlessVendettaEditorTarget : TargetRules
{
public EndlessVendettaEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.Add("EndlessVendetta");
RegisterModulesCreatedByRider();
}
private void RegisterModulesCreatedByRider()
{
ExtraModuleNames.AddRange(new string[] { "DialogueSystemEditor" });
}
}