Update Project Settings to Set Name
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@ -1,6 +1,7 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=E877E02D488651FAFC658794FDFE9D6A
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ProjectName=Seagull
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ProjectName=FatJohnsLifter
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ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "BA4B1CB74C60C81AEC61C1B1DE83962B", "FatJohnsLifter")
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[/Script/SeagullGame.SeagullGameCharacter]
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FixedCameraPitch=-45.0
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@ -13,7 +14,7 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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BuildTarget=FatJohnsLifter
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LaunchOnTarget=
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StagingDirectory=(Path="")
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FullRebuild=False
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