From 7f025df82885e38d738cccf4c502328b46fbf0d1 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Sun, 28 Jan 2024 15:55:07 +0000 Subject: [PATCH] Update Project to Update Team Name --- SeagullGame/Config/DefaultGame.ini | 3 ++- SeagullGame/Source/SeagullGame/SeagullGameCharacter.cpp | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/SeagullGame/Config/DefaultGame.ini b/SeagullGame/Config/DefaultGame.ini index 93dff67..fdb4190 100644 --- a/SeagullGame/Config/DefaultGame.ini +++ b/SeagullGame/Config/DefaultGame.ini @@ -2,6 +2,7 @@ ProjectID=E877E02D488651FAFC658794FDFE9D6A ProjectName=FatJohnsLifter ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "BA4B1CB74C60C81AEC61C1B1DE83962B", "FatJohnsLifter") +CompanyName=Fat John [/Script/SeagullGame.SeagullGameCharacter] FixedCameraPitch=-45.0 @@ -14,7 +15,7 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode BuildConfiguration=PPBC_Development -BuildTarget=FatJohnsLifter +BuildTarget= LaunchOnTarget= StagingDirectory=(Path="") FullRebuild=False diff --git a/SeagullGame/Source/SeagullGame/SeagullGameCharacter.cpp b/SeagullGame/Source/SeagullGame/SeagullGameCharacter.cpp index cf4ed42..eebbbab 100644 --- a/SeagullGame/Source/SeagullGame/SeagullGameCharacter.cpp +++ b/SeagullGame/Source/SeagullGame/SeagullGameCharacter.cpp @@ -136,6 +136,7 @@ void ASeagullGameCharacter::HealPlayer(float HealAmount) void ASeagullGameCharacter::StartGame() { + CurrentHealth = MaxHealth; JohnsCurrentHunger = JohnsDefaultHunger; if (GetWorld()->GetTimerManager().IsTimerActive(GameTimerHandle)) {