FatJohnsLifter/SeagullGame/Config/DefaultEditor.ini

12 lines
282 B
INI

[UnrealEd.SimpleMap]
SimpleMapName=/Game/TopDown/Maps/TopDownExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true
[/Script/AdvancedPreviewScene.SharedProfiles]