Updated Project Config for Build

This commit is contained in:
Philip W 2023-03-23 03:24:07 +00:00
parent 66ff706151
commit c242592540
2 changed files with 5 additions and 2 deletions

View File

@ -1,7 +1,10 @@
[/Script/EngineSettings.GeneralProjectSettings] [/Script/EngineSettings.GeneralProjectSettings]
ProjectID=CA4DE73F4A541B9D65E00FBDD59447AA ProjectID=CA4DE73F4A541B9D65E00FBDD59447AA
ProjectName=Third Person Game Template ProjectName=COMP250_AI
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "AA53D7724B6FAF571FF943AC298C6AC4", "COMP250_AI")
Description=GOAP AI in Turn Based Combat
[StartupActions] [StartupActions]
bAddPacks=True bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")

View File

@ -10,7 +10,7 @@ void UCOMBO_IIA::Init()
PreConditions.Add("AzosResource", 1); PreConditions.Add("AzosResource", 1);
PreConditions.Add("IroquoidResource", 2); PreConditions.Add("IroquoidResource", 2);
PreConditions.Add("EnemyHealth", 50); PreConditions.Add("EnemyHealth", 50);
Effects.Add("EnemyHealth", -10); Effects.Add("EnemyHealth", -15);
Effects.Add("AzosResource", 1); Effects.Add("AzosResource", 1);
Effects.Add("IroquoidResource", 2); Effects.Add("IroquoidResource", 2);
} }