diff --git a/Unity-Files/Assets/Scripts/Menu/LeaderboardHandle.cs b/Unity-Files/Assets/Scripts/Menu/LeaderboardHandle.cs index 39506c2..2714dc6 100644 --- a/Unity-Files/Assets/Scripts/Menu/LeaderboardHandle.cs +++ b/Unity-Files/Assets/Scripts/Menu/LeaderboardHandle.cs @@ -38,9 +38,9 @@ public class LeaderboardHandle : MonoBehaviour GameOverPanel.GetComponent().enabled = true; for (int i = 0; i < Scores.Count; i++) { - Text scoreLabel = GameObject.Find($"ScoreText ({i + 1})").GetComponent(); - string editedText = System.String.Format("{0,3} {1,22} {2,22} {3,22}", scoreLabel.text, Scores[i].username, Scores[i].score, Scores[i].timeLasted); - scoreLabel.text = editedText; + GameObject.Find($"ScoreText ({i + 1}2)").GetComponent().text = Scores[i].username; + GameObject.Find($"ScoreText ({i + 1}3)").GetComponent().text = Scores[i].score.ToString(); + GameObject.Find($"ScoreText ({i + 1}4)").GetComponent().text = Scores[i].timeLasted.ToString(); } }