diff --git a/Unity-Files/Assets/Scripts/Gameplay/BombPowerUp.cs b/Unity-Files/Assets/Scripts/Gameplay/BombPowerUp.cs index b74ca91..db78ea4 100644 --- a/Unity-Files/Assets/Scripts/Gameplay/BombPowerUp.cs +++ b/Unity-Files/Assets/Scripts/Gameplay/BombPowerUp.cs @@ -37,12 +37,7 @@ public class BombPowerUp : MonoBehaviour { if (boats.CompareTag("Enemy")) { - if (explosionEffect != null) - { - GameObject newDeathEffect = Instantiate(explosionEffect); - newDeathEffect.transform.position = boats.gameObject.transform.position; - } - Destroy(boats.gameObject); + boats.GetComponent().DestroyShip(); } } }