From 5820b9c9bd17f12139aa7cf3fbfc280ec6ea650d Mon Sep 17 00:00:00 2001 From: Philip White Date: Sun, 14 Nov 2021 14:48:16 +0000 Subject: [PATCH] Update EnemyReturn Script for New Handle on Pasty --- Unity-Files/Assets/Scripts/Movement/EnemyReturn.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Unity-Files/Assets/Scripts/Movement/EnemyReturn.cs b/Unity-Files/Assets/Scripts/Movement/EnemyReturn.cs index 1ebb3d5..4643c11 100644 --- a/Unity-Files/Assets/Scripts/Movement/EnemyReturn.cs +++ b/Unity-Files/Assets/Scripts/Movement/EnemyReturn.cs @@ -83,7 +83,7 @@ public class EnemyReturn : Physics2DObject if (hasDroppableObject) { GameObject newDroppedObject = Instantiate(droppedObject); - newDroppedObject.transform.position = new Vector2(Random.Range(0, 2) + this.transform.position.x, Random.Range(0, 2) + this.transform.position.y); + newDroppedObject.transform.position = new Vector2(this.transform.position.x, this.transform.position.y); } Destroy(gameObject); }