From 6688ec3137db504f36b642225d788f6d1064fc79 Mon Sep 17 00:00:00 2001 From: Philip White Date: Mon, 1 Nov 2021 20:11:45 +0000 Subject: [PATCH] Update Rename Self Destruct Script --- ...ithTimer.cs => TimedSelfDestructWithTimerOrShootToReturn.cs} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename Unity-Files/Assets/Scripts/Gameplay/{TimedSelfDestructWithTimer.cs => TimedSelfDestructWithTimerOrShootToReturn.cs} (90%) diff --git a/Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimer.cs b/Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimerOrShootToReturn.cs similarity index 90% rename from Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimer.cs rename to Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimerOrShootToReturn.cs index 3a06f03..f962066 100644 --- a/Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimer.cs +++ b/Unity-Files/Assets/Scripts/Gameplay/TimedSelfDestructWithTimerOrShootToReturn.cs @@ -1,7 +1,7 @@ using UnityEngine; using System.Collections; -public class TimedSelfDestructWithTimer : MonoBehaviour +public class TimedSelfDestructWithTimerOrShootToReturn : MonoBehaviour { // After this time, the object will be destroyed