Added EasterEgg
This commit is contained in:
parent
ef638af4e0
commit
7051093dad
@ -2379,8 +2379,8 @@ SpriteRenderer:
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@ -2393,8 +2393,8 @@ Transform:
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@ -3544,6 +3544,7 @@ MonoBehaviour:
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submitUsername: {fileID: 0}
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GameOverPanel: {fileID: 0}
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FetchingScores: {fileID: 0}
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easterEgg: []
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--- !u!1 &1061207721
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GameObject:
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m_ObjectHideFlags: 0
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@ -5782,6 +5783,9 @@ MonoBehaviour:
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submitUsername: {fileID: 839555745}
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GameOverPanel: {fileID: 1891273395}
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FetchingScores: {fileID: 730755786}
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easterEgg:
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- {fileID: 21300000, guid: 20330ded671beaf47ac1d386c1358ea4, type: 3}
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- {fileID: 21300000, guid: 9e631c8cfe24ec5418f4ba55aedfbe77, type: 3}
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--- !u!1 &1891273445
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GameObject:
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m_ObjectHideFlags: 0
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8
Unity-Files/Assets/Images/Asteroids/EasterEgg.meta
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8
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Unity-Files/Assets/Images/Asteroids/EasterEgg/tPose.png
(Stored with Git LFS)
Normal file
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Unity-Files/Assets/Images/Asteroids/EasterEgg/tPose.png
(Stored with Git LFS)
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108
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@ -0,0 +1,108 @@
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@ -12,6 +12,7 @@ public class LeaderboardHandle : MonoBehaviour
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public GameObject FetchingScores;
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public float time { get; set; }
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public int finalScore { get; set; }
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public Sprite[] easterEgg;
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private MySqlConnectionStringBuilder mySQLConnectionBuilder = new MySqlConnectionStringBuilder();
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@ -29,6 +30,15 @@ public class LeaderboardHandle : MonoBehaviour
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mySQLConnectionBuilder.Password = "xa3VLSoIG4";
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mySQLConnectionBuilder.Database = "gniP59cV8F";
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if (finalScore == 69)
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{
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GameObject.Find("Sea").GetComponent<Animator>().enabled = false;
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Debug.Log(Random.Range(0, easterEgg.Length));
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GameObject.Find("Sea").GetComponent<SpriteRenderer>().sprite = easterEgg[Random.Range(0, 2)];
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}
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GameObject.Find("FinalScoreLabel").GetComponent<Text>().text = GameObject.Find("FinalScoreLabel").GetComponent<Text>().text.Replace("000", finalScore.ToString());
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}
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@ -43,9 +53,9 @@ public class LeaderboardHandle : MonoBehaviour
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GameOverPanel.GetComponent<Animator>().enabled = true;
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for (int i = 0; i < Scores.Count; i++)
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{
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GameObject.Find($"ScoreText ({i + 1}2)").GetComponent<Text>().text = Scores[i].username;
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GameObject.Find($"ScoreText ({i + 1}3)").GetComponent<Text>().text = Scores[i].score.ToString();
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GameObject.Find($"ScoreText ({i + 1}4)").GetComponent<Text>().text = Scores[i].timeLasted.ToString();
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GameObject.Find($"ScoreText ({i + 1}2)").GetComponent<Text>().text = Scores[i].username;
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GameObject.Find($"ScoreText ({i + 1}3)").GetComponent<Text>().text = Scores[i].score.ToString();
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GameObject.Find($"ScoreText ({i + 1}4)").GetComponent<Text>().text = Scores[i].timeLasted.ToString();
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}
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}
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