Bug Fix in Text Animation Script

This commit is contained in:
Philip W 2021-11-14 12:11:16 +00:00
parent 68d2750ff1
commit 79eaa64ccf

View File

@ -6,25 +6,26 @@ using UnityEngine.UI;
public class FetchingScoresAnimation : MonoBehaviour
{
private Text textComponent;
void Update()
void Start()
{
textComponent = GetComponent<Text>();
AnimateText();
}
private async void AnimateText()
{
Text text = GetComponent<Text>();
while (true)
{
await Task.Run(async () => {
text.text = "Fetching Scores.";
await Task.Delay(1000);
text.text = "Fetching Scores..";
await Task.Delay(1000);
text.text = "Fetching Scores...";
await Task.Delay(1000);
});
textComponent.text = "Fetching Scores";
await Task.Delay(1000);
textComponent.text = "Fetching Scores.";
await Task.Delay(1000);
textComponent.text = "Fetching Scores..";
await Task.Delay(1000);
textComponent.text = "Fetching Scores...";
await Task.Delay(1000);
}
}
}